100% Complete SWBF1 Common & Shell Builders by Phobos, originally released in 2013, reuploaded to moddb
Note from Phobos 6-7-20
Permalinks
Swbfmodders.com
Swbfmodders.com
Moddb.com
These were originally released by Phobos in 2013, although they were first posted on a fake spam site which no longer exists or credits Phobos for any of the SWBF community contributions he's made over the years. There are improved versions of these tools available on www.SWBFModders.com,, the official SWBF community forums as of 2017 onward. The improved version is part of ZeroBuilder, the evolution of the LVL Toolbox series Phobos created. However these original versions should be all most modders need, for the 2004 version of SWBF.
Note that Steam's update for SWBF1 released in May 2020 contains modified shell and common scripts. You can either rip these with BattleBelk's 010 editor scripts, Phobos' unmunger tool, or manually extract them yourself. I've updated the builders on our forums to support Steam mods. Ignore any trolls saying that Phobos never released builders, or saying these builders don't exist, when they do. I'm so sick of seeing jealous liars go around spreading lies in public, pretending like these builders aren't out there, or that they built them and not me (in particular one neckbeard troll named phantom567459, a true disgrace of the internet, is still going around trying to discredit me and hijack recognition for everything I've ever built, when he can't even copy my creations properly -- talk about jealousy issues haha).
I am reuploading these original builders here to Moddb since they are no longer available where they were originally uploaded. If you get stuck on anything or have questions, or need help updating the builders for Steam support, contact me on the forum or steam or moddb. Or post on www.SWBFmodders.com and ask for help, we always offer guidance for modders and players wherever possible.
Stay tuned for more releases coming soon for both SWBFmodders and Moddb, including updates of several old mod projects, builders, tutorials, etc.
100% Complete Common.lvl Builder for SWBF1.2
By Phobos July 2013
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*To be featured in LVL Builders Toolbox V5.
This is the first complete common.lvl builder ever released for SWBF1 modding. Every stock LUA script for BF1.2 is included. The munge and clean batch files are updated. Support included for munging all custom files without having to modify anything in Data folder. Also the munged LVL is now saved directly to _LVL_PC folder.
- All files in the Data folder are set to read-only by default. Files copied into custom need to have read-only disabled to modify them, or you can disable read-only for Data folder if you prefer.
- Make changes to common.req in Custom\Common folder to call on new files (i.e. reticule_mortar, ifs_cloudcity, etc.)
- Modify LUA scripts directly in the Custom\Common\LUA folder, Munge.bat takes care of the rest.
- The source LUA for all scripts are included in Custom LUA folder, a backup copy is stored in Data LUA.
- Additional scripts may be called upon by adding them to the req and adding a ScriptCB_Dofile command to the top of ifs_pausemenu.lua (or in the game_interface.LUA), and can be placed in the Custom\Common\LUA\Custom folder if preferred.
Example: ScriptCB_DoFile("ifs_cloudcity")
- Included is a 7z with all the stock msh source for common.lvl animations. These should be munged seperately.
- Exact same size when munged as stock common.lvl
Credits:
Phobos for common builder
BattleBelk for interface tool and 010 editor scripts
Psych0fred for releasing LUA scripts
Special thanks to [FC] Leader Phobos for helping with LUA reconstruction
100% Complete Shell.lvl Builder for SWBF1.2
By Phobos July 2013
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*To be featured in LVL Builders Toolbox V5.
Information:
This is the first complete shell.lvl builder ever released for SWBF1 modding. Every stock LUA script for BF1.2 is included. Thanks to psych0fred this builder is now 100% complete with all MSH source files too. The munge and clean batch files are updated. Support included for munging all custom files without having to modify anything in Data folder. Also the munged LVL is now saved directly to _LVL_PC folder.
- Copy the TGAs you want to modify from data\shell\msh into custom\shell\msh.
- All files in the Data folder are set to read-only by default. Files copied into custom need to have read-only disabled to modify them, or you can disable read-only for Data folder if you prefer.
- Make changes to shell.req in Custom\Shell folder to call on new files, Data\shell.req is a backup copy.
- Modify LUA scripts directly in the Custom\Shell\LUA folder, Munge.bat takes care of the rest.
- The source LUA for all scripts are included in Custom LUA folder, a backup copy is stored in Data LUA.
- Additional scripts may be called upon by adding them to the req and adding a ScriptCB_Dofile command to shell_interface.LUA, and can be placed in the Custom\Common\LUA\Custom folder if preferred.
- Also included is ifs_mp_sessionlist.LUA for SWBF v1.0 courtesy of psych0fred. To munge this just extract the 1.0 LUA and replace the script in Custom\Shell\LUA.
Credits:
Phobos for shell builder
BattleBelk for 010 editor scripts
Psych0fred for LUA scripts and MSH assets
Special thanks to [FC] Leader Phobos for helping with LUA reconstruction
LOL as predicted, phantom567459troll got triggered again, and again plagiarized my builders+updates within an hour of me releasing it on moddb, see this for details I.imgur.com
took him a few days but sure enough that troll is at work discrediting me again, yes for the LOAD builder -> I.imgur.com