Description

Global rework of the Colonialism 1600AD which changes almost every aspect of the game.

Preview
Colonialism 1600AD: World at War 0.1 Base/Standalone
Comments
Guest
Guest

Thank you kindly dear sir, great mod with fantastic atmosphere and dynamic combat

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Katzbalger88
Katzbalger88

Nice work man

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Guest
Guest

Good work this mod is fun

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montenegr
montenegr

Hello good day. my game does not work when I want to start a campaign with a faction

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PikeandShot Author
PikeandShot

Do you play in the last update? It should work. Maybe you didn't install the mod properly.

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montenegr
montenegr

If I download the data.3, is that the last version?

How do you think it can be solved?

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PikeandShot Author
PikeandShot

It's hard to say, Re-install and check everything properly.

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NikephorosBasileu
NikephorosBasileu

Great mod, its nice to see someone looking after colonialism like this. I have to mention though that it is quite inaccurate for the ottomans to have access to nizam i cedid units, they are outside of the mods starting date by almost 200 years the first units being founded in the late 18th century, it's quite immersion breaking and I think they should be removed.

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PikeandShot Author
PikeandShot

Thank you for your feedback. I know a little about Eastern countries, so i just took early units from the mod about Ottomans. There are a lot of things i want to do with the Ottomans, Persia and India, but firstly i have to find information about them.

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Guest
Guest

i install it properly, but it won't progress to the next turn when i hit next turn? please help me general

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PikeandShot Author
PikeandShot

Read the description properly.
Before making a turn, you should open the icons in upper-left and choose some options. The effects of your choices will appear at the next turn. If you can't open these icons - click on the government panel (crown) and then click on the question mark near the head of your leader. There will appear the advisor, close him and then you can open the icons. If you can't click the question mark(s) - call the advisor and close him.

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trazomm
trazomm

i install it properly, but it won't progress to the next turn when i hit next turn? please help me general

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PikeandShot Author
PikeandShot

See above.

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Guest
Guest

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Ivan.Svetlov
Ivan.Svetlov

Great mod, but when I start a campaign battle the game crashes

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PikeandShot Author
PikeandShot

Could you name the faction, year and faction, against whom did you fight?

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Ivan.Svetlov
Ivan.Svetlov

I played for France in the year 1619 against the Spanish

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PikeandShot Author
PikeandShot

Strange, i played for France earlier and everything was okay. I will check it.

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PikeandShot Author
PikeandShot

Could you also name region and armies? It was in Flandres, near Brussels, or in Italy? Or in Spain?

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Guest
Guest

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Peter_Milanese
Peter_Milanese

I have attempted to play the campaign, yet when I had begun it the game had crashed. It was at the 1600 campaign, and occurred for every country.

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PikeandShot Author
PikeandShot

It can't be a 1600 campaign as the campaign in mod starts in 1618. Download this, it may work Drive.google.com

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Peter_Milanese
Peter_Milanese

This link leads to an error screen, and says that this file does not exist. Thanks for the quick response.

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PikeandShot Author
PikeandShot

Drive.google.com here. Try to download Updated first, if it don't work, than download Data and after installing put files from Update into Data.

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Peter_Milanese
Peter_Milanese

It doesn't work. I will try it another day with a fresh install. Thanks for the help! It could also be because I own a Mac.

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Guest
Guest

every time i try to start a campaign game crashes, i tried to reinstall both game and mod and it still crashes

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PikeandShot Author
PikeandShot

Download mod and "update".

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Chamijo
Chamijo

It seems that there is some problem with Spain on naval battles. I have tried both campaign map and single battle and only land battles work. I have tried to use only some "old" ships and still doesn't work as I get a CTD at loading screen everytime. I tried other nations and naval battles are fine with those.

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PikeandShot Author
PikeandShot

I know, it is already fixed in "update".

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Chamijo
Chamijo

Ey It works now. I downlowaded the recent update file here already (2 days ago) but it didn't work. It does now but after download and use the version of "update" file that you put in that google drive repository. Maybe it was a problem with the download in moddb?

Thank you and congratulations for this great mod!

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Guest
Guest

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kaleb26
kaleb26

It doesn't seem like scripts are working at all for me. I put them into the scripts folder inside my creative assembly folder and installed the game correctly, as I can play campaigns and battles just fine. It's just that there are no icons in the top left and clicking on the question mark on the leader and ministers does nothing except bring up the advisor. I'm still getting the inflation trait on my finance minister but I can't do anything about it.

VDM_start.bat will start the game but one of the cmd windows says it cannot find the path specified "Empire.exe" but it's literally in the same folder.

The engine window will run with an elapsed time but the bytes edited and commands performed always stays at 0.

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mateusmarques8888
mateusmarques8888

Dakhili warriors are invisible.

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maurohistorica
maurohistorica

Hi, i have a little problem: i think i've done the passages for the installation properly, but it does not work: it appears a message where is written "file not found" as i start the laucher with WALI. The main launcher of Empire starts with the vanilla game, instead. Have i failed something? Thanks. I unzipped the files to Data, then copy the VDM saves and Scripts to the main folder of Empire, then copied user.empire_scripts in AppData/Roaming/TheCreativeAssembly/Empire/Scripts but it does not work.

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