My personal edited version of CnC Europe. Contains a few fixes as well as some updates. More details in the read more section.
Changelog for Version Z
General Changes:
- Added new shellmap (edited ZH shellmap with European units)
- Added new vanilla faction portraits
All ERRF Factions:
- Fixed missing ERRF faction portraits
- Fixed bug where ERRF factions used US faction music instead of their own faction music
- EVA "Training" voice now plays less often
- Supply Depot now spawns a Supply Truck once built
- Fixed missing target decals for some gen powers and superweapon
- When using its barrage ability, the PZH 2000 now fires indefinitely until given a new order
- PZH barrage ability delay between shots increased from 1500 to 3000
- Felin infantry training upgrades are now available at the start
- Ragnarok complex now uses a different special power enum than the scud storm (and therefore will no longer trigger the scud storm warning sounds)
- Fixed missing European EVA warnings for the scud storm
- Fused redundant sciences and upgrades
- Fixed missing Eryx missile launch sounds
- Eryx missiles now do less damage but have shorter reload to deal with massed armor better
Vanilla ERRF:
- Leopard III shield upgrade now properly upgrades all leopard IIIs with a shield instead of creating a whole new unit.
- New shield FX for the Leopard III EFF
- Leopard III shield now destroy shells
Royal Air Force:
- Eurofighter G2's weapon's radius no longer damages allies (this is to prevent them from killing themselves while attacking air units)
Bundeswehr:
- new shield FX for leopard IV
- Leopard IV shield now destroy shells
Armée de Terre:
- Fixed Spec Ops Felin C4 ability
- Spec Ops Felin can now capture buildings slightly faster than normal felins
Known bugs:
- Spec Ops Felin building capture animations are broken (flag isn't attached to bones)
Hey, this is awesome!
Awesome job, thanks! Runs way better!
Thank you SO much !!!! I am going to try right now !
Just a question is there any ways to keep the original game and launch another with that patch I mean beside having duplicate the folders ? (the stats will not follow)
Late reply, but no there's no way aside from duplicate folders.
it is compatible with unofficial patch 1.06 ?
No
So, this mod is alive again? This update is great. But why there aren't hotkeys for any of the Europe generals? and the Leopard IV seems a little too OP, I can clear out a Hard China Tank general base with only 9 Leopard IV xD (but I like it)
oh, and the buildings are way too big (especially the Ragnarok Complex), compared to those of vanilla factions though
Not exactly, it's just a fan patch I made cause I was bored. I Normally don't use hotkeys, so I just never noticed, and yeah OP shield leopards are OP, but then everything in the mod is so :P
Can't really do much about the art of the mod without remaking everything, which I don't plan on doing ever.
I have to second that. If it's immune to both rockets *and* shells, then it's more of a hack than a unit, as the only counters are suicide cycles, auroras, or lots of bullets from helicopters.
There's an interview with Nermal, one of the developers, who said that if the Overlord and Leopard IV meet, the first one to shoot wins.
Planetcnc.gamespy.com
Don't get me wrong, all the other changes you made make perfect sense.
Hello,
Thnaks for this update of Europe mod !
But now, i can't play the challenge mode, any fix of this ?
Thnak you =)
I'm pretty sure the original didn't have challenge mode either.
Holy **** i'm surprised to find this and has been posted in 2016, seems like i didn't really bother to visit this page for more than 2 years
Only problem is i still cannot find the europe campaign, how do i play it? or was there never a campaign and i'm just dumb?
there was never a campaign
Does this mod only updates the Europe faction or the other factions get changed aswell?
Only the Europe faction.
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Big Thank to Zeke , you repair this unfinished mod . :)
Детский лепет.