Description

Dear Quake II RTX gamer, my name is UHDk1ng and I am the author of CiNEmatic Mod v1.12182023 that has a goal to bring photorealism while utilizing RTX technology by Nvidia as best as it could, so the materials are close to real life real-time ray tracing physical material values.

Preview
CiNEmatic Mod v1.12182023f2(Final Version - Winter 2023 Edition)
Post comment Comments
UHDk1ng Author
UHDk1ng - - 164 comments

CiNEmatic Mod roadmap: CiNEmatic Mod v1.xxxxxxxx(redesigned 3D weapons and small elements like medkits, ammo boxes, 3D armors), CiNEmatic Mod v2.xxxxxxxx (redesigned of all 3D levels), CiNEmatic Mod v3.xxxxxxxx(redesigned 3D monsters). The goal is to create real-time ray tracing shaders that will represent physical materials(metal, glass, reflection, refraction, caustics, shadows, illumination just like in real life).
CiNEmatic Mod developed by UHDk1ng (Artistic Bytes).

Reply Good karma+1 vote
UHDk1ng Author
UHDk1ng - - 164 comments

Demonstration of the CiNEmatic Mod for QUake II RTX game is down below. You can see all the weapons demonstrated and represents exactly this particular version of C1NEmatic Mod that focused on all 3D weapons in version 1.12182023f3(Final revise 3):

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: