This is just a small patch. - Fixed a bug where fog was incorrectly applied to particles. - Added ambient lighting to particles. - Toned down specular lighting slightly.
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Will you make it compatible with KW?
Since I don't have the source code of the KW shaders, I'm afraid it will be difficult to make it fully compatible.
If I have a lot of spare time, I might take a look at it at some later point, but making it work will probably take a large amount of trial and error.
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Awesome ! Thanks so much !