An alternative archived version requiring manual installation, use this if you are experiencing trouble with automatic installer.
Compatibility:
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Designed for S.T.A.L.K.E.R.: Call of Pripyat version 1.6.02 (the latest version), works with:
- Retail DVD
- Steam
- Direct2Drive
To install:
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1. Copy 'gamedata' folder from Call of Pripyat Complete archive to main S.T.A.L.K.E.R.: Call of Pripyat directory
(the whole folder, not just its content).
Default directory:
C:\Program Files\Bitcomposer Games\S.T.A.L.K.E.R.: Call of Pripyat
Steam default directory:
C:\Program Files\Steam\steamapps\common\stalker call of pripyat
2. AtmosFear Emission: choose whether NPCs will be killed upon contact of the advancing emission wave, at its end (as in the base game), explode, or turned into zombies, by copying the 'surge_manager.script' file from the corresponding folder in 'options' and pasting it to 'gamedata\scripts' folder, overwriting all files. The 'Bodies Explode' option is installed by default.
3. If you decide to install the Advanced performace option, copy the 'gamedata' from 'Advanced option' folder and paste it to main S.T.A.L.K.E.R.: Call of Pripyat directory after you have done steps 1. and 2. overwriting all files. The Normal performance option is installed by default and recommended for most systems. See Additional Info below for more information.Important: The save files made with mod version 1.0 are only compatible with 1.0.1 Advanced.
To uninstall:
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1. Delete or rename the 'gamedata' folder.
Additional Info:
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The mod features two installation versions to choose between:
Normal - A well balanced combination of graphical features designed to stay within the original game's system requirements. This version is recommended for most systems to ensure a trouble-free gaming experience, especially if using 32-bit Windows, a laptop, or only moderate hardware.
Advanced - Offering a greater variety in weather conditions and NPC appearances, this version is designed to take full advantage of high performance 64-bit systems with 4GB or more of system memory and at least 1GB of GPU memory. Select this version if you have an enthusiast-level system and are comfortable with significantly increasing the system resource demand.
You may change which mod version you have at any time through uninstalling & then reinstalling the mod. However, while the Normal version saves are compatible with the Advanced version, the Advanced version saves are not compatible with the Normal version.
There are a few issues that may potentially occur on some systems using the Advanced version of the mod:
- General Issues: Crashes on game startup, when loading a save, changing levels, opening crates, during emissions, etc. due to higher memory requirements.
- 32-bit Windows: The game engine runs out of memory when loading textures (mostly on 32-bit systems, older generation video cards, laptops, and other lower-spec systems), regardless of GPU manufacturer or how much memory you have installed.
- ATi Crossfire: There seems to be a specific issue with the latest Catalyst drivers which affects the ATi Crossfire systems when running the mod in DX10/11. If this affects you, learn more at the rage3d forums.
Suggested workarounds for the above issues include:
- Move the Texture Detail slider to 75% or less (applies to both Nvidia and ATi users). There's no noticeable loss in visual quality, but the game becomes much more stable while retaining all the DX10/11 enhancements.
- Use DX9 settings (applies to both Nvidia and ATi users).
- ATi Users: Disable Crossfire (if applicable).
- ATi Users: Roll back to last known compatible Catalyst 10.7 drivers (only works on the 5xxx series and below).
Changelog:
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Version 1.0.2
- adds the Jupiter Underground crash fix (by Alundaio)
- other miscellaneous fixes
Version 1.0.1
- introduces the new Normal and Advanced performance level choices
- fixes missing English and Russian text (by Tharawdeal)
- fixes footstep clicking noises (by sQwurm)
- adds the Jupiter Anomaly Freeze Fix (by MNN)
- fixes skipping cut scene dialogs (by Schizolud)
- fixes faction relations (by Orme)
Version 1.0 - initial release
can it be? is it true? omg yay completition has come to pripyat. thx
IT IS TIME!
Well first off, thanks, but will the archived version have folders other than gamedata? I can't check at the moment since my internet connection isn't strong enough to download anything.
amazing......
great job pavel and friends!
another suberb complete mod! well worth the wait
Dolgov Studio for the win. It's not for nothing that this is one of (if not) the most watched mods in the STALKER community.
Downloading ....
THANK YOU, THANK YOU! Its because of people like you, that I play on PC... **** CONSOLES! LONG LIVE PC! LONG LIVE STALKER! LONG LIVE PAVEL&CO!
Thanks a lot!
pavel, i love you.
no ****.
you know what, ****.
I only wish i had 4 GB RAM.It is gonna make a lot of problems with 1.50 GB RAM right?
Pretty much looks like it. =/ I had 4 GB and I never played this. now that I have 8 GB I can lol
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whats up with moddb lately nothing is downloadable.......
if I unistall the mod, will I be able to load a moded save when I install it again ?
Thanks for making a mod that works easily upon install.
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i have the disk and done the download but unlike clear sky one this dosent go str8 on why
Thank you. It's really a hard work.
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What would otherwise be an excellent remake of vanilla COP is ruined by the 2 minute startup time and the 30 second - 2 minute (or longer) stutter/delay any time you save, go thru a door, access main menu, etc. Always happens and makes the mod virtually unplayable. The mod developer did warn that this may happen using the advanced version; not sure if it does with the normal version.