Version for linux, tested on LinuxMint16/Ubuntu 13
Last changes (2013.12.18)
+ from a repository of updatings removed not used files
+ game builded without debugging information and without dependences from mingw, logger more verbose
+ game doesn't take off if it isn't possible to load sounds/picture from archive
+ wallguard attacks enemy soldiers if they are in a zone of a throw of a spear
+ drawing of fortifications near towers/gate improved+ the algorithm of patrol of wallguard improved, now it leaves maxdistance from a tower
+ the lion and the tamer are added
+ colosseum animation improved
+ influence of unemployment on appeal of the city for new settlers is added, than unemployment is higher, the chance of appearance of the new settler there is less
+ sounds for buttons and panels of rigth game menu added+ sounds for farm, baths, temples added...
+ the translation is corrected, in the starting menu it is possible to choose game language in runtime, now switching of language influences on all elements of the interface
+ the cartpusher correctly transports goods if the way to a final point is 1 tile
+ production at factories doesn't stop now if nearby there is a warehouse
+ houses began to consume meat, fish, fruit and vegetables, the algorithm of consumption of these resources is corrected+ the Imperial dealer bypasses now all necessary warehouses of the city, and not just the first+ animation of layers of the city (water, health, prestigiousness) is corrected
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is the mac version coming anytime soon?
already work for it