Brutal Wolfenstein: UBER HERO Edition main file.
Credits to ZioMcCall, and SGtMarkIV
GZDoom Source port is required
Brutal Wolfenstein: UBER HERO Edition
by WitheredPoppiMk-4
(Original Brutal Wolfenstein was made by ZioMcCall. Brutal Doom Assets are made by SGtMarkIV)
This is Brutal Wolfenstein: UBER HERO Edition, The customized version of Brutal Wolfenstein.
This brings you a new feeling for giving new content from MachineGames's era Wolfenstein Games.
Brings you new Weapons, New Nazis, and more!
How to use this mod? follow this setup.
gzdoom.exe -Brutal-Wolfenstein_UBER_HERO_v1.0.pk3
There are Classic Boss Add-on too. for bring backs Classic Style of Doctor Schabbs and Gretel Grosse.
The way to setup is
gzdoom.exe -Brutal-Wolfenstein_UBER_HERO_v1.0.pk3 -UBER-HERO_ClassicBossAddon.pk3
If you found some bugs, Please Tell me on my Discord Server.
Changelog v0.4
-
Many New Weapons.
- KMP47
- Frezzer,
- MachinePistole-80(Wolfenstein:YoungBlood)
- LaserKreftWerk(Wolfenstein:The New Order)
- DisealKreftWerk(Wolfenstein 2 : The New Colossus)
- Ubergweser(Wolfenstein 2:The New Colossus)
- Veil(Wolfenstein 2009)
- BurstShotgun
- GrenadeLauncher
-
New Nazis
- Nazi Holding Freezer
- Kommando (a.k.a Chaingunguy Nazi)
- MachinePistole Nazi
- AssultRifle Nazi
-
More Features
- Arrmor
- Health auto regeneration(works on under 20 HP)
- New TitleMaps
- New CollectItem Pickup Sound
- TITLEMAP
I think I added other new features but i forgot about that.
Changelog v0.4.2
-
Improved Weapons and Animation
- Added Weapon Pickup animation for MP40 and Luger.
- New Shotgun and Light Machinegun Sprites
- New Selecter animation
- Weapon Upgrade System for Shotgun and Machinegun
- removed weapons (Dragon's Breath Shotgun, MG42 they are now upgrade feature.)
-
Other Features
- Classic mode(Still Work In progress. Unplayable.)
- New FullScreen HUD
- Game balance fix.
- added Nazi drone(Wolfenstein The New Order)
Changelog v0.4.3
-
New Weapons
- Bombenschuss from Wolfenstein : The Old Blood. Replaces Kar98k.
- AssaultRifle 1960 from Wolfenstein: The New Order. Replaces BWBarRifle.
-
New Nazis
- StG60 Nazi. sometimes spawn instead of SS.
-
Other Features
- game balance fix.
- fixed shotgun bug.
- added takedown for SS.
Changelog v0.5
-
New Weapons
- StG46-T from Wolfenstein: The Old Blood.
- Pistol 1960 (closer to Wolfenstein 2 Pistol Magnam Upgrade) from Wolfenstein The New Order
- New PlasmaRifle!
- ShockHammerX from Wolfenstein 2 The New Colossus
- New Pistol Sprites!
- Kampfpistole from Wolfenstein 2 The New Colossus
-
New Nazis
- Super Soldier from Wolfenstein: The New Order
-
New Maps
- New several maps about Wolfenstein 3D, Episode 2.
-
Other Features
- Changed Taunt sounds to Quake Champions one.
- Bugfixes
- Deleted several weapons
Changelog v0.5.1
Changelog v0.5.2
- Deleted the bug Revolver still getable.
-
New Guns
- Mp80 overhaul. better animation, better sprites,
- Dieselgeweger from Wolfenstein II: The New Colossus. Replaces Flamethrower.
- Machinegeweger6X. Replaces Chaingun and Minigun.
Changelog v0.5.3
-
New Weapons
- KMP47's overhaul. also Dual Weild.
- FG6X. Upgrade Weapon for Bombenschuss
-
New Map
- New Map for Wolfenstein 3D Episode 3.
-
Others
- fixed several bugs feedbacked from Discord server
- Pistol 1960's system change. When a player got Pistol 1960, You can't use a normal luger anymore until restart the game.
- Deleted several weapons for better weapon selection.
Changelog v0.6 "Colossus"
- LaserKreftWerk, DieselKreftWerk, Freezer, Dieselgewehr are overhauled
- Of course, Effect Enhances
- The Classic Weapons may be playable.
-
New Map
- New Map for Wolfenstein 3D Remix Episode 3.
-
Others
- New Startup Title
- fixed several bugs
-
Nazis
- Robot, Scientists, FlameMutant, FreezerMutant, Overhauled Monsters and more.
Changelog v0.7 "Bulletstorm"
-
Weapons
- added Dualweilds for some weapons.
- Re-animated Grenade throwing animation
-
New Map
- Secret Map for E1M1
Changelog v1.0 "Bloody Order"
-
Weapons
- New Shotgun redesigned
- New SchockHammer Sprites
- Reanimated Axe Animation
- Fixed StG46's Reload
- Changed DualWeild's data
-
New Nazis
- Two Fake Hitlers one is hot, another one is cold
- Shotgun(Dual Barrel) Heavy Armored Nazis and New Shotgunner Nazi!
- and Added a few takedown animations!
- Enhanced few Effects
-
Others
- Plenty of Bugfixes!
Added Adrian Shephard from Half-Life: Opposing Force as an easter egg
- liter file size! (314MB to 288MB)
- added readme file
sounds great. thanks for sharing
It needs to have a grenade inventory. A grenade has to be added
try zandronum
yeah i tried fix that problem. but i failed.
Not gonna lie. I love the new weapon additions to this mode as well as the new Nazi variants. It helps enhance the brutal feel to the mod. ^^
i know mod is demo but when will be a full version ?
When It's done.
I think it will be forever work in progress state.
Can you make a map only
best mod ive ever yad i wish you should add some dual weapon i highly recommend it
This sounds amazing, and I got here from the ModDB frontpage. I'm going to get Brutal Wolfenstein for this submod tbh. edit: looks standalone so I don't even have to do that, even nicer.
this work is just amazing, although I think a nice addition is implementing Spears of Destiny maps
Moddb.com
here.
Some balancing ideas:
1. Maybe for a final upgrade for the Shotgun, it gets a magazine reload, rather than a shell reload, or maybe loads two shells at a time (like with Doom 3 shotgun). Also maybe a damage/pellet increase, as it isn't super useful against upgraded enemies up close (ie the female mp40, uber SS, or commandos)
2. Maybe for a final upgrade for MG42, it gets a better scope, for long-ranged engagements.
3. The chaingun isn't very useful. It has low damage, low rate of fire, high inaccuracy, and has extreme trouble at hitting distant targets, unlike the mg42. (EDIT: Apparently there is a Chaingun and a Minigun; the chaingun is the weak one)
4. Maybe crowns (gold) give a slight armor boost. As treasure isn't super useful and there isn't a treasure counter anyway (so you don't know if you missed any until the very end).
5. On a similar theme, crosses could give a slight HP increase, challices a bit more hp, and treasure chests could give you a grenade.
6. Change the color of the screen from Red to something else for the upgraded MP40. Firing the gun, causes the muzzle flare to obscure the screen completely, making it impossible to see through the lens.
Probably have more later.
Awesome mod!!! 2 things tho,when some of the new enemy's start firing at you like the freeze gun guy, they don't stop and they have infinite ammo never reloading. until you shoot them. and the other thing is i look like i am wearing brown, but in chasecam i am wearing green lol,other than that its so awesome!!! and man i wish there was a version of this that was stand alone just weapons, items and enemys like wolfx so you can play it with any map. id love to try this with the hearts of liberty wad.
okay but I can't make monsters only version yet.
Brutal Wolfenstein Nazis are not enough to replace all of Original Doom Demons
hey dude the mod was great but you should make your own sprites you should not copy from other mods and if you are takeing sprites from other mods then you should why is the animations so jerky
I'm trying to make it original
and jerky animations are sorry about that
I couldn't make it look cool
Well, I have a problem with textures, anyone can help me?
Btw, the mod is brilliant!!!
What's happened?
Tell me more
Zandronum?
Maybe Zandronum but still it works on gzdoom
I like this mod very much, the weapons and enemies are detailed as I see.
Although there is a bug I think it is worth mentioning.
When I switch to these firearms (STG46, Luger 1946) the game doesn't let me to use mouse wheel for swap to another weapon. Right now there is one solution for that annoying thing: pressing number keys to use other firearms.
Tral if the Madam on the ninth level, after killing this boss in the brick room with many barrels, the boss crashes and the key does not have to open the last room, This version has some flaw, I think I knocked the entire level and did not find the key, I got frustrated with this situation, and you do not know how I cursed .
why dos the STG46 say you suck in the sprite under the status bar lol
PS their has to be a better sprit out there somewhere for that gun
ive got a little bug when i walk and turn the camera it kind of snaps to where my mouse looks and its very jarring and annoying
Can the addon work on the lzdoom port?