Description

Quickly fixes the max_precache_entries_exceeded error by changing how bots use bombsites.

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Bot Warfare v1.3.2
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joseupp
joseupp - - 1 comments

please!!please!!! add cod 5 waw version.Thanks for a great job

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Guest
Guest - - 690,619 comments

Please, please take the opportunity to change the prefix [R] from bots!

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INeedBots Author
INeedBots - - 102 comments

I cannot, the bot names are handled by the client you are using (in this case, React). IW4X has custom bot names when you define a 'bots.txt' in the mods folder.

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Guest
Guest - - 690,619 comments

Hello,
Thanks for your job but i can't play with this mod...
I've downloaded it and where can i download AlterIWnet, i think i've the wrong version of it

Thanks

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rocketpanda40
rocketpanda40 - - 11 comments

I don't think you can dl alteriwnet anymore. I suggest V2: V2.mcsebi.ru

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Guest
Guest - - 690,619 comments

can you elaborate on defining a 'bots.txt' file please?

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Guest
Guest - - 690,619 comments

INeedBots, thanks for the answer, but if I use the bots on the side of a dedicated server is still no change names as well as possible?

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Guest
Guest - - 690,619 comments

Use this mode on the server, but it stopped working autobalance teams on the fly, that is when he writes that after nothing happens 15s teams will be equalized by the number of fighters, autobalance only works between rounds?

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Guest
Guest - - 690,619 comments

When i add more than 7 bots at a time, the game crashes, any way to fix this?

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rocketpanda40
rocketpanda40 - - 11 comments

Same happpens with me. The best way to fix it is to extract bots.gsc from the .iwd archive, change the dvar bots_manage_fill to whatever you want the amount of bots to be, and then add the bots.gsc back to the archive. This way, the game always loads that many bots by default when you load a map (this can still be changed in game but will reset every time you close the game and reload it). The game basically loads them in chunks and doesnt crash. Alternatively, you can load them in chunks yourself, ie, add 3, then add another 3, then add 1.

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Guest
Guest - - 690,619 comments

Please fix bots on derail

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rocketpanda40
rocketpanda40 - - 11 comments

Can you be more specific? Are the bots escaping out of map, or glitching into buildings, or what? I haven't noticed any issues on this map; however, if you can be specific/get screenshots it may be an easy fix with the waypoint tool.

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Guest
Guest - - 690,619 comments

make it for MW3 please

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Kamsta99
Kamsta99 - - 16 comments

Thanks for Cod4 version. But i dont really different with pezbots. Still killcam is glitched, no footsteps, always ak47 on killcam. But MW2 version is GREAT. Bots use aim on weapons, moving smooth

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INeedBots Author
INeedBots - - 102 comments

They use a modded ak47 because that's the only way in cod4 and waw to have a player use a set animation. It modifies the standing animation on that weapon to the walking animation, just like how there are different animations from using an RPG, to a pistol and LMG, etc. MW2 has the ability to spawn in script_models and you can set an animation to that script_model, something Cod4 and WaW don't have.

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Guest
Guest - - 690,619 comments

I really like this mod. I found a bug in it though. When I set for the bots to use the fake animation(alt(just walking)) they freak out(they rapidly look up and down, and are out of ammo for some reason), which really sucks since it is the only setting where the gun and kit don't float behind the bot. It would be really cool if you could fix that! :)

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jc2753
jc2753 - - 1 comments

This mod is fantastic! There's just one problem. I can't open the bots menu. I press "5" but nothing happens so I have to load the bots in with the console command. Can anyone help me out with this? I'm using the iw4x client.

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Guest
Guest - - 690,619 comments

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