Finally! The final and finished version of the Beastmen for the moment! A new and complete rebalance towards a vanilla game. New unit and research. Also corrected translation for English speakers and also for Russian speakers. In principle, the balance has already been improved and they can endure other races, even new races. Mod is compatible with races, but not compatible with Unification and Stronghold mod
Beastmen are not children of nature, they were first born when the Gate of the Ancients was destroyed, opening the world to the harmful influence of rotten stone. This influence was such that it led to terrible changes in many primitive people, rewarding them with various mutations. So the beastmen were born - half people, half beasts, united in the creation of Chaos.
Beastmen are crude and primitive creatures who disdain all other races, despising humanity most of all. In battle, they combine terrible rage with a complete lack of discipline. Beastmen can fight among themselves only in order to quickly get to the enemy. There are many species and subcategories of beastmen, however, they can be roughly divided into two categories: Ungors, which combine the worst qualities of man and animal, and mountains, large individuals of beastmen, which are a hybrid of a man and some powerful animal. Beastmen willingly accept their origin from Chaos, and, possessing the intelligence of a man, they combine it with the natural cunning of a wild beast. They are true children of Chaos, their distorted bodies and minds have been in his service since their birth. Beastmen don't need any further guidance.