Description

1.03 Welcome to the WYSIWYG mod for Battle Realms. This mod is designed to enhance the characteristics of every playable unit as befit their model and lore. This mod is not designed with gameplay balance in mind, though I do try to avoid excessive OPness from any clan or unit. It also made some global changes to the gameplay mechanic (e.g. rain/snow rate, rice regrowth rate, etc). To install, copy and paste into your BR directory for the .dat file and the Interface folder for the .H2O file. BACK UP YOUR ORIGINAL DAT and 'Interface_Text2.H2O' FILE!

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Battle Realms - WYSIWYG Mod
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shmouver
shmouver - - 169 comments

Could you later link some screenshots so i know how it looks like?

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s2korpionic Author
s2korpionic - - 33 comments

Will do. Sorry for the late reply, busy with other games. To be honest, there's no obvious visual or graphical changes, its mostly a change in stats balance to fit their model expectations, though I have added extra effects when certain BG are activated.

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Guest
Guest - - 690,396 comments

can you be more specific with what you added to the game?

did you increase HP/damage of units and all that

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s2korpionic Author
s2korpionic - - 33 comments

The general changes are the additions of HP and damage by each unit, yes. There are other more subtle changes such as stamina regeneration, amount of stamina, on what percentile does the health bar goes red, how much each unit costs in terms of water and rice, how much rice and water does each clan's peasant gather, different effects by each unit's Battle Gear.

tldr, I've changed so many that I won't be able to remember and list them all.

*changed the timings of peasant production rate and unit limit. Increased chances of rain, increased the effects of snow fall to the point that it feels like a blizzard, increase the amount of rice in each patch, but significantly reduce the regrowth rate of each patch.

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