A Blender rig specifically for the Arma series. At the moment it's really only suitable for creating static animations. It's best used with Alwarren's Arma toolbox. If I can get around to it, and find a neat, tidy way of doing it, it may be possible to facilitate import in the future, while retaining IK constraints.
The rig obviously requires a copy of Blender. It should be compatible with 2.8x and up. I operate it in 2.92.
Some experience with the workings of Blender will be needed to get the best out of the rig.
I recommend installing the Arma toolbox from Alwarren. While it's not a requirement, I don't use any other method to export animations to the games.
This is version 6.4. It has small corrections to the constraints. But is essentially the same as 6.3