The installer is automated to find your OpenRa directory. Delete any other version of Tiberian Dawn Apolyton you have. You will need OpenRA-release-20180307 in order to be able to play.
Added: attack cursor to demo truck vs buildings.
Fixed: grammar mistakes on mod db description page (Helped by DrStrangelove).
Fixed: a problem with short game not be able to finish when player(s) was defeated.
Removed: the ability to see enemy planes while inside the fog of war.
Fixed: nuke super weapon not revealing the target.
Fixed: coop missions to be playable again.(not fully tested tho)
Fixed: bib of some buildings to use the intended ones.
Added: new bibs for jungle tileset.
Fixed: tech center bib.
Reverted: back to the old snow tileset until i add water cliffs (you can now play again on snow maps).
Added: antena to gdi tech center.
Changed: sniper to be only a gdi unit(to counter nod rocked soldiers, this might change in the future).
Changed: mechanic and medic to be buildable on both gdi and nod (this might change in the future).
Fixed: some problems with powerdown conditions not working(still there is work to be done).
Balanced: riflemen grenade damage vs buildings, now is lower.
Balanced: grenadier grenade damage now is lower vs infantry and higher vs buildings.
Fixed: description of apc.
Fixed: description of buggy.
Balanced: Hum-Vee TOW missile not to target infantry.
Added: pip icon to sniper so the owner can locate the unit.
Added: a test AI for testing reasons(dont use it, it wont build any thing aside from units if buildings pre-exist on the map)
Reworked: the build order, temple of nod and adv,com center moved to defense tab, and they only work as supper weapons, thier old factionality is replaced by the tech centers.
Balanced: obelisk of light to use less power.
Replaced: nod service depot with a better one.
Fixed: some problems with service depots lighit effects.
Merged: harvesters to one.
Added: Condition bonuses from all removed harvesters to the new one that includes: stealth generator, tiberium armor.
Added: pip icon "shield" to show up on the harvester after tiberium armor has been researched.
ReAdded: nod and gdi harvester icons for each side.
Changed: default speed to normal in the lobby.
Removed: some unfinished dev maps.
Changed: the position of some pip icons.
Added: a video in the end of the installer(because its cool).
Added: missing buildings from the AI\Bot build list.
Fixed: units not attacking automaticly some defenses.
Balanced: tiberium growth speed per tree, you can now place 3 refineries per green tiberium tree, 2 per blue, 1 per red, without running out of tiberium.
Balanced: tiberium ValuePerUnit, now you get $100 green, $125 blue, $150 red (before it was $35 Greeen, $70 Blue, $105 Red)
Balanced: harvester carry ammount from 20 to 8, now with a full harvester you get $800 from green tiberium, $1000 from blue, $1200 from red, before was $700 from green, $1400 from blue, $2100 from red.
Balanced: harvesters now collect faster and deposit faster tiberium.
Balanced: harvester price is now 1400, but build speed is 27 secs like in red alert (faster).
Balanced: refanery price is now 2000, but build speed is 34 secs like in red alert (faster).
Balanced: refinery consumes 30 power instead of 50.
Balanced: c130 spawn rate, now its lower.
Attention!! Unfortunately the last installer had some problems because of the faulty software I used, thus making the installer freeze near the end of the installation.
I wanted to add a surprise video for you at the end of the mod’s installation, but that (sorry to say) stupid program ruined that. Sorry for the inconvenience I really wanted to make the installation process more fun for you all. But fear not! In the next update it will be there!
For now you will have to use this dull and soulless installer...
Umm, when will there might be another update for the installer? I can't download this installer! ;-;
And my virus protecter constantly blocks the old installer!
That's weird, are you using avast? If you do disable it.
And also have you tried to download the installer using an other browser?
If nothing works from the above I can try to upload the files with the installer but that means you will have to install the mod manually, I can include a readme with instructions on how to install it that way but be aware I am not the best giving instructions :p
1st I use: bit defender as a anti-virus
plus, yes, I did try other servers and still didn't work.
So yes, I think I should try the manual and see if it works.
ill make a manual install version tomorrow, ill have instructions too also. Stay tuned