We're getting onto the right track. New files will override the old ones here. READ DESCRIPTION for change log. Last update: 2021 April 10
We've basically overthrown almost all the code made in previous versions, and stared all over again, in order to eliminate the countless bugs. The new art style we figured out is also step by step replacing the old content we extracted from CnC3-4. (A little bit of anime coloring, like it or not this is the most time-saving method, and takes way less GPU power than normal method)
Change log:
Added Titan battle mech, with replicated Rivals high-profile reload animation and ambient damage system.
Added Inferno Bomber. The ammo loading mechanism is still under testing. Its codes are very experimental, Various bugs have been spotted. Please report the bugs in the comments if you see more.
Added Recon Bike. Animations might still need some rework.
Fixed GDI vehicle factory (partially)
Added retextured Hand of Nod (but it's in GDI's building chart with allied icon... still quite half-done)
Fixed Juggernaut's LUA script for automatic deployment. It will start it's deployment sequence once it stopped walking and not selected by player, or when there's a target in range.
Improved Flame Tank's particle system
Improved Obelisk's VFX. It can now glow smoothly in its pre-attack state.
Fixed Shade Stealth Fighter's LUA script. Now it can release its EMP shock correctly upon breaking stealth.
Fixed GDI vehicle factory (partially)
Added multiple units from CNC3, such as Grenadier.
Camera angle limitation lifted. Now you can zoom in real close.
Various bug fix. Please report for bugs if you see any! Thanks!
Next update will be Raider Bike and Inferno Bomber
Note: Render Quality (or Shader quality, depends on your language) in graphic settings must be on High or Maximum! Better turn on anti-aliasing too.
Finally.
There's actually a new update out yesterday, but we plan to update only videos and images instead of files since they're all quite half-done
I hope you keep on working on this, really looking forward to a completed mod,should be awesome :)
i n t e r e s t i n g
Hi there! Could I possibly ask for the unit voiceovers from you, please? I've never actually played Rivals, but have seen some vids, and am rather curious about the unit quotes. Would be greatly appreciated if you could share those with me. Thanks!
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