AI difficulty increased. Read "Read me" file for information.
Install by replacing original mission.lvl file in your game files and in your settings make sure the difficulty is set to Elite. Make back up copy of the file if you plan to go back.
Difficulty increased on all default maps and gamemodes, possibly on custom maps as well, I havent tested it yet but it should work.
Is there a way to have the AI target other bots instead of you all the time? Most of the time the AI have their crosshairs on you on the other side of the map
Good question. This is set in the executable and is therefore beyond modders reach (the source has not been released).
Ive heard that in swbf1, this doesnt happen.
where do i put in files ? what is a server file ? you mean the one in lvl pc
find the original file, yes in lvl_pc folder
is there a way to increase the difficulty without replacing original files?
Do you share the source code?
There are multiple ways to do it. This mod just adds SetAIDifficulty to all maps that use SetupTeams in their lua. If you need more specific instruction let me know.
so there is a lua command setAiDifficulty? Nice. What else parameters do you need (Team?)? And what difficulty values are you using?
DisableAIAutoBalance()
SetAIDifficulty(80, 80, "hard")
Auto balance increases/decreases the number depending on if youre winning or losing the battle, I just disable it.
First number means your team's difficulty, 2nd number is enemy team's. "Hard" is the difficulty setting which has the added difficulty, hard means "Elite" in game.
Read readme text of this mod for more info
Also, difficulty value I found best to be for me is 80, but it has a side effect which I describe in the readme
all right, so should be easy to make this a ingame script. That way no file replace needed and it's compatible with every map/mod :D
Maybe, it has to be loaded after ScriptPostLoad though. This mod is just a simple solution that adds it to setupteams, most maps use setupteams
i can hook Post load, or juts do it while init. Will try what works best
I liked the mod but I was wondering if there is any way to improve the AI in terms of the environment, what I mean is that on the map of Hoth snowspeeders often collide with AT-ATs, something that does not happen in bf1, which leads me to ask if there is any way to configure the AI of bf2 to behave similar to that of bf1
Where should I insert the file? please explain in detail.
How do let the mod work i deleted the .lvl like it said and pasted the stuff but it wont work?
at this rate, your going to get a working computer with minesweeper, by 2024
Hi, I love this mod but it seems to only work with the stock bf2 maps and I tried to move the file across to the conversion map pack but they wouldn't load with the mission.lvl file I replaced from this mod from the original, is there a way to get this mod to work with other maps?
No idea, I don't really play other maps than vanilla so I never tested it.
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