Adventure in the East 5.6 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.
This is the 5.6 version and includes the following features:
- 9 factions : Roman Empire, Rashidun Caliphate, Sassanid Empire, Avar Khaganate, Bulgar Khanate, Satrapy of the Alans, Kingdom of Aksum, Kingdom of Makuria and Western Gökturks.
- Rebels can liberate Armenia and Judea if they manage to capture settlements
- Smaller tribes can establish minor kingdoms
- Many historical lords and other characters
- Large battles
- A lot features reworked and added such as dueling which gives the player the ability to face enemies in single combat
- New interactions with characters. For example ask a blacksmith to make you a sword, bribe the guildmaster with gems, or give a lady perfume as a gift
- New quests
- Story campaign
- Bandits can raid villages
- New graphics and music which creates an immersive atmosphere
- A detailed map
- Diplomacy 4.2, Motomataru's Campaign AI Fixes and Tweaks, Freelancer 1.5 (bug fixed) and FormAI integrated
Join us on Discord.gg
Credits :
Rise of Islam
Sands of Faith
Bellum Imperi
Hispania 1200
Imperium Graecorum
Crusade against Jihad
12th
Imperial Rome
Juice late Roman pack
(LSP) Roman Era buildings
Brytenwalda Helmets pack
Theodosian Wall pack
rgcotl roman pack
Italian Pack
African Shields and Weapons
7th Century Middle Eastern Helmets by Sayd Ûthman
Alex Dragon 's ROTK Team OSP Elephant model
Dynamic Props by Mark7
Spec life 0.8
Hello, this is a very good mod, but I found several problems about the display errors of character segments.
For example, the two options in the first screen of the game should have been "Continue as a Man" and "Continue as a Woman", but I don't know why both options only show "Continue as a Man" in the game (although the content is correct).
There are several other similar display errors in the game. Although it doesn't affect the whole game, there are still flaws. I hope to get your answer as soon as possible.
Thank you again for your mod. The history of this mod is magnificent.
Thanks for the feedback. I am unable to replicate this bug on my end. Are you sure your language is set to English? The mod does not have support for other languages at the moment which can result in these type of errors.
uh...My regiment launcher is set in Chinese, because I am from China. I also found this display problem when I was Chinese (it's more convenient for me to play after being Chinese), but this problem exists in both Chinese and your original language in the game.
Maybe my problems can be solved in version 5.6? I hope so. Hahaha
When I change to version 5.6, I still have the problem of repeated display of dialogue options. I guess it is because of Chinese, so I can change the launcher language to English. ...
So I think it's because the "mno_continue" in the menus.txt file of the mod is incorrectly recognized? Because there are several places of "mno_continue" in the file, an error occurred when the game was started to identify, and the problem of similar dialogue options in other parts should be the same reason.
I have no experience in making mods. What is the specific reason? I still need professionals to help me out. I really hope that players in China can enjoy playing this mod. Thanks again!
Oh hell yes. Thanks for continuing to work on this mod