Description

This modified files will able you to play Battlefield 1942 up to 256 bots in Coop mode!

Preview
256 Players/Bots Patch - Client Retail/Origin Version
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sw33tsp0t
sw33tsp0t - - 319 comments

AWESOME!!! I WAS ALWAYS HOPING SOMEONE WOULD DO THIS!!! <3 30/10!!!

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NagebAlbarone
NagebAlbarone - - 1 comments

it is work in 1.41 when you copy battlefield1942.exe file
and open it he wall tell you the forget file name is bfcprt.dll downloaded from google and pasted then open game and enjoy.
sorry for my english

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al13326 Author
al13326 - - 198 comments

Sorry for uber late reply, but if you're talking about version 1.41 then I assume you're using this files to patch an older version of Battlefield 1942. Make sure the game was patched to 1.61b, then apply this to make it work.

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kirayamato_infinity
kirayamato_infinity - - 16 comments

is this work for other mod?

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al13326 Author
al13326 - - 198 comments

Yes.

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Guest
Guest - - 689,578 comments

My game crashes as soon as my friend joins, any ideas?

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al13326 Author
al13326 - - 198 comments

Take note that Battlefield 1942 had notoriously known of crashed-to-desktop on Windows Vista and 7, and this patch does not solve this.

If your friend's PC OS is Windows 10, then there's something wrong on his/her end as i'm not experiencing CTDs anymore on W10.

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al13326 Author
al13326 - - 198 comments

Here's the gameplay video of stalingrad_no_tanks map from BattleGroup42 mod with player + 255 AI, and in 1:1 team ratio.

Enjoy! ;)

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Guest
Guest - - 689,578 comments

Followed the instructions, replaced the executable, copied and replaced the rfa files, and edited Battlegroup42's game.rfa file as per instructions, but the game still begins with roughly 64 players. What could I have done wrong? Is the menu rfa file the reason for this failure? Any other potential explanation?

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Guest
Guest - - 689,578 comments

Never mind, solved it by following the instructions to modify the game.rfa, exporting all files, including the modified "AIdefault.con" file, to a folder separate from the Battlefield 1942 directory, repacking these exported files into a new game.rfa, and replacing the original game.rfa with this newly packed file.

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counshen
counshen - - 12 comments

I found the BOTs will lose their interest to vehicle after the first vehicle of attack。

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buschhans
buschhans - - 568 comments

al13326 Could you create Bot Support for the cureently FHSW Mod too? The Japanese doesnt it. But we have a goog animated Nod for the future, if it contains COOP mode too. :)

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Akumajou_The_3rd
Akumajou_The_3rd - - 27 comments

hmmm online patche?

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professor_smith
professor_smith - - 25 comments

Howdy Folks, I was just wondering if this patch, increases the maximum number of allowed networkableInfo Scripts, or perhaps maybe maximum allowed number of Statemasks, being that the number of allowed players and or Bots is increased in this patch, and therefore I'm assuming it must allow more networkableInfos or Statemasks. Am I correct in my assumption? If so, can you tell me what the maximum number of networkableInfo scripts and or Statemasks is when this patch is installed?

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