Our motto, “No Barriers, just Power Ups” means that when we make something (be it games or otherwise) we want to make it as easy as possible for our target market to pick up and play. We want to create experiences for the player/user that make them feel good to play, anything that will help a player reach that fun point of an application/game sooner rather than later.
Grapple Knight is now officially on Kickstarter! Here is the demo from the campaign debut with many more updates coming soon. Some of the new features...
Grapple Knight is now officially on Kickstarter! Here is the demo from the campaign debut with many more updates coming soon. Some of the new features...
Grapple Knight is now officially on Kickstarter! Here is the demo from the campaign debut with many more updates coming soon. Some of the new features...
Good news everyone! Multi-lingual support is finally here and the game can now be played in either Spanish or English. We have also made a large number...
Good news everyone! Multi-lingual support is finally here and the game can now be played in either Spanish or English. We have also made a large number...
Since our last update to this build we have added quite a few things such as music for the boss battle and enemy sounds for the chickens, we also rebalanced...
Since our last update to this build we have added quite a few things such as music for the boss battle and enemy sounds for the chickens, we also rebalanced...
It’s been a while since we last updated but that’s not to say that we haven’t been busy. This is the version of Grapple Knight that we took to Supanova...
Here it is, the version of the game we took down to EB Expo 2012, a lot of things changed in this build, completely overhauled the art style, designed...