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Add job Report 3d Organic Artist at RealisticGameStudios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by RealisticGameStudios on

Who Are We?
We're RealisticGameStudios; a focused group of many, different individuals. We're always developing with following core elements:
- High quality. Our players will be provided with the best of the best, the top of the top. We're doing our best to live up to this.
- Organization. As we're more then 15 game developers, its very important for us to have a proper, if not better then proper organization. We lay weight on procedures, deadlines and solid assignment documents. We have a lot of tools to help us being as organized as we're.

What Do We Need?
Basically, we're looking for focused individuals that are able to meet deadlines, have a keen eye for details, have a large motivation flow, be able to produce work of a very high quality is all requirements, and having great leadership skills is just an extra plus. But... We're not just looking for everyone. We're looking for 3D Modelers. Help develop a Tactical, Realistic, First Person Shooter on the CryENGINE 3 engine, and work with a very organized team.

Character/Organic Modeler
Responsibilities:
You will be working in our 'Organic' team, creating different characters, based on the concept art we give you.
You will be having a close communication to our Senior Hard Surface Modeler.
Requirements:
Strong understanding of Organic Modeling.
Strong understanding of Autodesk Max or Maya.
Strong understanding of Zbrush or Mudbox.
Strong understanding of the basic mapping process.
Strong understanding of UV'ing and texturing (in either Photoshop, GIMP, or so on)
Strong understanding of rendering (for showcasing characters).
Strong/Basic understanding of Ddo or Marmorset is a plus.
Strong/Basic understanding of CryENGINE 3 is a plus.

To Apply

Send resume and/or portfolio to jobs@realisticgamestudios.com