Rabid Weresquirrel Studios is dedicated to good clean mayhem-based fun. Our first and utmost goal is to bring the art form of videogames as story-driven masterpieces with gorgeous scenery and… Honestly we're going to using a lot of explosion and particle effects, anything to get the blood pumping. We are producing an MOBA that hopes to bridge the vile toxicity of team-based games with the rewards of doing something truly amazing together. But how can you trust random strangers in a game to cooperate with you? Read the description to find out because honestly I started this spiel not realizing it was 1000 words but 1000 characters.

Add job Report Programmer at Rabid Weresquirrel Studios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Rabid Weresquirrel Studios on

Greetings intrepid game enthusiast and creators,

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Brief Summary of Combo
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Do you love MOBA's? Do you love spending an hour in a match just to find five minutes in that your team doesn't want to work as a team? Well no more! I'm not claiming to have the foundation of a game that will force teamwork, but I have an idea that will really encourage it. Combo is that idea. Now from the name you might think, what is this a silly puzzle game? Well the mood is meant to be light but while delivering a brutal and dark backstory. So yes, silly. But it's no puzzle game. Combo is an MOBA where you play as either a Caster or a Hexer. Casters use attunements gained every level to boost their prowess and alter their spells. Hexers can cast attunements onto enemies to weaken them to various extents or on allies to boost them. For more information on these mechanics check out the page Indiedb.com. Once you are accepted for the job you will receive a complete copy of the concepts for further research.

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What is your role?
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As the programmer of Combo, you will be in charge of the programming (seems self-explanatory sorry)

You will need:
- Knowledge in the engine of your choice so long as you can create MOBA style games (Note the game page says Unreal Engine 4, but that is just filler for now)
- Flexibility to change if it is considered in everyone's best interest
- Creativity so that we can innovate the genre's cooperative function
- To have fun! :D

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Closing
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We are also seeking artist (3D and conceptual), sound, and voice actors.
If this is you email us as well. Since I have been asked the job is currently non-paying but upon launch pays will be discussed. Have a nice day :)

To Apply

Shoot me an email at theicewizard@comcast.net