A publisher of party based games including Raiding.Zone.

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Generating a SoulerCoaster in Unity

Generating a SoulerCoaster in Unity

Raiding.Zone Textures

How to generate a SoulerCoaster in Unity. SoulerCoasters are used to visualize magic or energetic effects.

Designing a Dynamic Equipment System in Unity

Designing a Dynamic Equipment System in Unity

Raiding.Zone Textures

How to display changing equipment meshes on a character.

Spells as Code

Spells as Code

Raiding.Zone Server Side Coding 1 comment

How to implement a type-safe spell-system in code.

Designing a multiplayer Spell-System

Designing a multiplayer Spell-System

Raiding.Zone Server Side Coding

I will describe how I build the spell system of Raiding.Zone.

Writing a chat server in kotlin

Writing a chat server in kotlin

Raiding.Zone Server Side Coding

Writing a game chat server in Kotlin using Websockets and SharedFlows.