MadMinute Games is our dream of making our own games. Some time ago two guys got together and decided that instead of watching TV at night we were going to write our own computer game. So we've been spending our nights and our weekends/vacations/holidays, writing what we like to call the Take Command engine and our first game "Take Command 1861 - 1st Bull Run".

It all starts with our Designer who is a big war gamer, he had some very innovative ideas, but where ever he tried to shop them he was told that war games were dead. Dead, maybe? Maybe for a large publisher or development house, but maybe not too dead for a small group who just want to have some fun. So he found the other ingredients and added his own sound, game, and level design skills, along with his love for history and got the ball rolling.

As far as programming goes, the best that we could get is someone who knew very little about games. So we bought him an inexpensive 3D engine and locked him in a room until he could come up with something halfway decent. He's not doing too bad a job, maybe we'll let him out someday. Of course we couldn't get everything, this guy had no idea about war games. He plays first person shooters and RPG's. Norb spent two years at the Naval Academy in Annapolis, MD before getting injured playing football and realizing that it wasn't for him, before transferring to Penn State and finishing up his Computer Science degree. Norb has worked on "Waterloo - Napoleon's Last Battle", "Civilization III Conquests", "Emperor - Rise of the Middle Kingdom", and Strat-O-Matic games.

So we took these two guys that have nothing in common except their love for computer gaming and formed a team. Their goal to innovate war games. Everyone has their own idea of what would make a great game, so we took the best from all worlds and mixed them together. What we ended up with was an amazing 3D regimental based combat engine. Yeah, we have a few tricks that we're not going to let out of the bag at this point, we can't give everything away. But I'll tell you this, by 3D, we mean 3D, not top down angled weird view, no camera locking. You can go anywhere, look anywhere, basically play general to your entire army and try to keep them alive while we do our best to code a non-cheating AI to kick your butt.

Add game Games
Take Command - 2nd Manassas

Take Command - 2nd Manassas

Real Time Tactics

Do you want to know what it was really like to be a Civil War general? Take Command - 2nd Manassas brings you the true feeling of the decision-making...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Mass Effect Community Patch Team

Mass Effect Community Patch Team

1 member Developer

Developers of the Community Patch series of mods for the Mass Effect Legendary Edition

RED HAMMER STUDIOS

RED HAMMER STUDIOS

8 members Developer

Welcome to the ModDB page of RED HAMMER STUDIOS aka RHS. We are group of modders that are dedicated to Russian / Soviet themed addons since the days of...

Ensemble Studios

Ensemble Studios

No members Developer

Originally founded as an independent developer in 1995, Ensemble Studios was a Microsoft-owned developer from 2001 to 2009, when it was officially disbanded...

Liam S. Blades

Liam S. Blades

1 member Developer

A developer of real time strategy mods including Red Alert 2 YR: New Horizons.

Thrawn's Revenge Development Team

Thrawn's Revenge Development Team

21 members Developer

This group is responsible for the development of Thrawn's Revenge: Imperial Civil War and Star Wars: Ascendancy. If you have any questions about our mods...

TS Rising Team

TS Rising Team

14 members Developer

The team behind the project Tiberian Sun Rising for C&C3.