Lazy 8 Studios, LLC, was founded in 2008 by Rob Jagnow. While finishing his Ph.D. at MIT, Rob got his start in game development by working on flight simulators for companies in Switzerland and Japan. He worked on a variety of projects with Demiurge Studios, Gearbox, Kaos, EA and WXP before deciding to take a chance on his own in the casual game industry. Puzzle games have always been Rob's passion and Cogs was brewing in his mind for years before he finally had an opportunity to make the game a reality. Shortly after Lazy 8 Studios came to be, Brendan Mauro came on board as the lead artist. His passion for steampunk and background in user interface design made him the perfect candidate to bring Cogs to life.
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Cogs has been out for several months now. A writeup of what we've learned, what's gone right, and what's gone wrong in bootstrapping our own indie startup...
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A large portion of Aprils best releases on ModDB are Independently created. Find out which ones!
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Lazy 8's debut is a puzzle game that is more than the sum of it parts.
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The Modcast is back for another week of news, features and releases for you all to enjoy. In this weeks episode Brian is back as well as the new face...
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Join the ModDB Crew for more news and discussion, this week we discuss Indie game pricing, and hidden themes in game design.
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