JuergenTimm's [FBSoftware] defines and describes my current game-design-projects. The rule i set myself here, is to produce short-term gaming products which do support the idea of being a stress-relieve, of getting together and having everyday fun for some two to four hours. FBSoftware is a subset or the "game part" of my game design group i build myself .. and as a sole proprietor - i just had to put my name in the company's name .. no, really. Several instances of game-studios do or have done side-by-side development, on large scale projects, successful. Because i do produce art-assets full time and can outsource the production of media-content i do not want to spend time on - i do side-by-side game development myself. Early-Access and/or funding campaigns ahead - stay tuned - can't wait ...

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My girl's baaad job

My girl's baaad job

Roguelike

It's a save the princess game I.P. (game series) in which everything can happen - a girl captured by aliens - you are about to save her, gone missing...

AstroZombie

AstroZombie

First Person Shooter

A world overrun by horrible creatures, with the habit to host and order humans, a society had to flee to a nearby moon - after loosing the fight and while...

Alien Garbage Cowboys

Alien Garbage Cowboys

Sport

Aliens ... aliens, which forever strife through space to gather much needed resources .. resources like pizza, chicken nuggets and the most valuable ...

DeadZufall

DeadZufall

First Person Shooter

A deadspace/doom3 crossover .. After breaking through the floor while exploring a long lost outpost .. the player has to deal with environment hazards...