A German developer that is behind games such as Knights and Merchants, and Cultures.
This is a simple program to unpack and repack '.pak' files that are present in the Santa Claus in Trouble (HD) game. It can be used to modify the game...
XPK Tool is a game modding tool to unpack and repack .XPK files.
Map2Bitmap will convert a map file into a bitmap. The idea originally came from Thunderwolf's town builder. The archive already contains all versions...
With this tool you can edit Knights and Merchants fonts.
The demonstration version of Knights and Merchants, the version 1.20.
The de facto most feasible scenario and terrain editor for K&M, made by Krom.
Lets you decode .rx files, i.e. replace K&M graphics files.
Capable of browsing .rx graphics files, helpful when you need to extract all the graphics files.
Enables editing of mission scripts - can be hard if you don't know the mission commands, since it doesn't provide any graphical preview of the work.
A graphical mission script editor - also allows you to add AI commands, set mission objectives, etc.
A singleplayer mission editor with a graphical interface.
This application allows you to edit in-game menus and customise them to your liking.
A mission scripting tool, decodes mission .dat files and allows you edit them.
Makes editing unit & building statistics easily modifiable.
As the name implies, allows you to modify K&M terrains.
An alternative terrain/map editor, made by Quage.
The editor is capable of e.g. editing the campaign texts.
Allows editing .lib files, i.e. language files, and make your own translation of the game.