Game Mechanics is an Indie company based in India ,founded by two college students when making their first ever game just for learning purpose. We aim to make unique gameplay mechanics with creative content.
As you know, Oizys is a Puzzle Game with very simple mechanics, and a focus on narrative. How does that relate to escape rooms and layering? Continue...
db12 - piece by piece
We've been talking about how the world of Oizys reflects emotions - but we have never told you exaclty how. This one is all about that!
db10 - to feel or not to feel... isn't that the question?
Tappy Toes is getting featured on the App Store shortly and we are welcoming the visitors and members of SlideDB a first look and play. Unlock all kinds...
tappy toes is your next addiction guaranteed!
Welcome to Game Dev update #7 at IndieDb! Discussing the new status effect system with the first healing move, the beginnings of evasion steering mechanics...
hierarchy - game dev - update #7
How Static keyword can be used in different ways in different contexts
using static
Majority of programmers are not aware of this padding, but in my opinion one of the important things to consider while designing your class, which being...
class/structure padding
Lesser known fact about C++, wont mean much to beginners, but being a game programmer you should be aware of all the implicit things that C++ does
implkicit this pointer
One of the most important feature of C++ and most used feature in GAME PROGRAMMING (serious).... INHERITANCE
inheritance
A simple but yet less understood topic in C++. Can make your life easier if used thoughtfully
macros
The most infamous topic in programming languages, i have done my best to settle some basic doubts regarding it.
pointers
Explains how to reduce compile time dependencies, after this read pimpl idiom to further expand on this topic
compile time dependencies
A simple article explaining Pimpl(Private Implementation) idiom
pimpl idiom
A short article i wrote some time back, thought might share here, someone might benefit from it, though i doubt it.
koenig/argument dependent lookup
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