EpicToast Interactive was an indie game development group, our main goal was to create games that aren't just "cool games" or "fun", but also express who we are as gamers, and even who we are as people. Yes we have disbanded. We will no longer be giving updates or really anything on this page anymore. I hope that you all had a good time with us! we had a good run but everything comes to an end at some point. Sincerely Epictoast Interactive.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Programmers located Anywhere.
Posted by EpicToast Interactive on
Hi, Im Figro, and I am going to tell you a bit about what you will do here at EpicToast....
About EpicToast Ineractive - EpicToast is an indie group, our main goal is to create interesting and innovative games for anyone to play.
We work as a team to accomplish our goals, that means that the graphics designer would ask about code, the coder would talk about music, or the sound person would put out ideas for new gameplay aspects.
At EpicToast we are devoted, we dont care if someone does not work for a week as long as they acknowlage their absance and show us that they are going to work again soon. This also means that whatever state we are in, good or bad, you have the commitment to stay by your group members sides, supporting them, and trusting that they will support you as well.
At EpicToast Interactive we are freinds, not co-workers... This means we get to know each other and take time to understand what our team members contribute or are capable of contributing.
Here at EpicToast we are not experts, but that does not mean that we cant give it our best effort, you see, there is a difference between skill and effort, you do not have to posses skill to have effort. This means that when you are having trouble with a project you are working on, you dont quit trying to get it right.
And most importantly, we are not here to get wealthy, at EpicToast the only compensation we recieve is game design experiance that lets us expand our knowlage of how game design works, what it can offer you, and what you can offer it.
About "Trapped" - Trapped is a 3D First person puzzel game where you play as a man who gets locked in a crate werehouse and must travel through the complex to escape. The main gameplay concept of the game is pushing crates, this is what alot of the puzzles are based on.
About your job - You are a code developer, wich means that you will be providing the game with Unity scripts that give the project the core mechanics it needs to be a stable, playable game.
You will work closely with our level designer to make sure the player can easily navigate the levels, you will also make sure that the player encounters no gameplay bugs that could cause the player to become unhappy with thier experiance.
You will pay close attention to the sound and music, props, texures and lighting in the game to make sure the gameplay mechanics flow together with the graphics and sound to create an immersive experiance.
Your main job is not to create code for the game, but to be part of the team. The code developement experiance is just a helpfull perk.
Just email us at firstname.lastname@example.org