A developer of racing games including Motocross Mania.
This is a registry file that enables the hidden framerate counter at the top of the screen
This is a tutorial pdf explaining how to create custom map objects for Edgar Torronteras' Extreme Biker
Custom object for Extreme Biker's XZ Track Editor - Supercross stadium
This is an official .max and texture file for the Bike rider skin from Edgar Torronteras' Extreme Biker.
This is a custom object for Edgar Torrenteras' Extreme Biker that is based on a flood light. Intended for use with the level editor.
These are a series of 3 displacement maps presumably made to help create Extreme Biker levels
This is a fix for Motocross Mania that allows the game to run properly in widescreen. It was created by AuToMaNiAk005.
This is a fix for Edgar Torronteras' eXtreme Biker that allows the game to run properly in widescreen. It was created by AuToMaNiAk005.
This is a script meant to be used with Luigi Auriemma's QuickBMS to extract files from Extreme Biker, Moto-X and Motocross Mania.
This is an archive of Extreme Biker tools. Created by Deibus studios. Includes the XZ level editor and a 3dsmax plugin.
Upgrade 3 is an official patch for Edgar Torronteras' eXtreme Biker. This was the final update for the game.
Official patch for Motocross Mania. Both the US and EU versions included
This is an official 3dsmax 3 plugin for Motocross Mania.
This is the official Motocross Mania level editor.