Currently working on Crypts of Avaritia, this is a singe man developer seeking to create games that emphasis on freedom of choice by play style.

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Procedural dungeons and stealth system

Procedural dungeons and stealth system

Crypts of Avaritia

Just a update on the latest things I have been working on; procedural dungeons and a stealth system that works similar to the original Thief games.

Still alive - Part 2

Still alive - Part 2

Crypts of Avaritia 5 comments

A big update touching all the new stuff that has happened the past months, including procedural generation of a vast overworld landscape for you to explore...

Crafting and revamped inventory among other new things...

Crafting and revamped inventory among other new things...

Crypts of Avaritia 2 comments

A rather large update since I have been absent for a while... But, I got a new inventory and equipment system, crafting/potion cooking, new dungeon generation...

Enemy AI and magic, the battle is on!

Enemy AI and magic, the battle is on!

Crypts of Avaritia 2 comments

Display of some combat with functioning enemy AI and magic. Fireballs are tossed back and forth and the dynamic pathfinding is showed.

Menus added and small updates

Menus added and small updates

Crypts of Avaritia

I first look of what to expect when it comes to the menus. Also some added things gameplay wise.

Updated dungeon generation and other fixes

Updated dungeon generation and other fixes

Crypts of Avaritia 2 comments

Some of the latest updates and ideas, mainly the new algorithm for generating the game world.

Still alive

Still alive

Crypts of Avaritia

Just a quick update after a bit of absence, the project is still alive and kicking!

Update of features and assets

Update of features and assets

Crypts of Avaritia

Some new details on features and recent additions in the asset department.

Adding things and exploring graphical possibilities

Adding things and exploring graphical possibilities

Crypts of Avaritia 4 comments

Small update on the use of shaders, hands of the mage in-game.

Working on Spells

Working on Spells

Crypts of Avaritia

Started setting up the spells that will make it to the game.