Unit Script / XML from Generals 2.
I'am working on some stuff and like to create a team so we could get all assets from the game easily!
Unit Script / XML from Generals 2.
It seems like a XML script
Some lines are still in coded data example:
EntityVoiceOverInfo fdca5c3c83522f4ea267f25bd197249e $::DataContainer VoiceOverType Sound/Systems/VO_System/d15c3729f80d4542a7e1f6451596ea51
Something Else:
HavokAsset cedef69dc9d136e59a3ebae5b95ddc33 $::Asset $::DataContainer Name _Rts/Art/_Asia/AU_Harvester/AU_Harvester_Physics_0_Win32 Scale 1.0 NumShapeKeysInContactPointProperties::array member(0) 3 ExternalAssets *nullArray*
nice