Black Lagoon company. Operates out of Roanapur, Thailand.
Transitioning over from Doom Builder to Unreal Engine 4 I've noticed that how the viewport functions and general UI layout really isn't all that different...
moving to unreal engine 4
This is a gameplay video for a Doom II mod I made called 'ExtraMana'. It's a single map, indoor/outdoor hybrid. Created using GZDoom in Boom format.
extramana - doom ii mod (gameplay video)
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