Founded in 2013, AtomicTorch Studio is a team of independent game developers. We are a small, tight knit studio of five game developers from Europe and North America. Our dream is to make amazing games that are true to their old-school roots and that anyone can enjoy!

Post article RSS Related Articles  (0 - 30 of 39)
This Week In Indie Games: April 7 2019

This Week In Indie Games: April 7 2019

Feature

The biggest indie gaming stories for the week of April 7 2019.

CryoFall Alpha Launch!
CryoFall

CryoFall Alpha Launch!

CryoFall

CryoFall is finally launched! And not only that, but CryoFall is available completely for free during its early alpha period! We would like everybody...

CryoFall Dev.Blog #20 - Production chains
CryoFall

CryoFall Dev.Blog #20 - Production chains

CryoFall

Hey friends, this week we're going to tell you about production chains! Learn more about it in our Dev. blog entry #20!

CryoFall Dev.Blog #19 - Cooking
CryoFall

CryoFall Dev.Blog #19 - Cooking

CryoFall

Hey friends, this week we're going to tell you about our cooking system! Learn more about it in our dev. blog entry #19!

CryoFall Dev.Blog #11 - Medical System
CryoFall

CryoFall Dev.Blog #11 - Medical System

CryoFall

In this entry we'll talk about Medical System and items crafting in CryoFall.

CryoFall Dev.Blog #10 - Industry
CryoFall

CryoFall Dev.Blog #10 - Industry

CryoFall

In this blog entry we're reviewing another important aspect of the game: Industry!

CryoFall Dev.Blog #9 - Creatures
CryoFall

CryoFall Dev.Blog #9 - Creatures

CryoFall

Today we're talking about creatures of te CryoFall, and those are terrific! Take a look at those in our newest Dev. Blog entry!

CryoFall Dev.Blog #8 - The World
CryoFall

CryoFall Dev.Blog #8 - The World

CryoFall

In today's article we're going to talk about the World of the CryoFall, its various aspects and show you some more 'shrooms!

CryoFall Dev.Blog #7 - Multiplayer
CryoFall

CryoFall Dev.Blog #7 - Multiplayer

CryoFall

In this dev. blog entry we are showing some more of the Game's content and talking about Multiplayer!

CryoFall Dev.Blog #6 - Building
CryoFall

CryoFall Dev.Blog #6 - Building

CryoFall

In this blog we're talking about a building process in the game, as well as showing some new objects that you'll be able to interact with.

CryoFall Dev.Blog #5 - Crafting
CryoFall

CryoFall Dev.Blog #5 - Crafting

CryoFall

In this devlog entry we're reviewing the crafting system in CryoFall and showing you some of the goodies you can get through crafting.

CryoFall Dev.Blog #4 - Inventory
CryoFall

CryoFall Dev.Blog #4 - Inventory

CryoFall

In this blog we are reviewing CryoFall inventory system, show some of the in-game items and spoil some other aspects of the game.

CryoFall Dev. Blog #3 - Armor & Damage model
CryoFall

CryoFall Dev. Blog #3 - Armor & Damage model

CryoFall

In this blog entry we're taking a look at different armor and damage types.

CryoFall Dev. Blog #2 - Weapons
CryoFall

CryoFall Dev. Blog #2 - Weapons

CryoFall

This Dev. Blog is dedicated to Weapons of CryoFall. We'll show you a couple of weapons already existing in the game and ammo for it. We will also talk...

VoidExpanse Guide: Engineering Ships
VoidExpanse

VoidExpanse Guide: Engineering Ships

VoidExpanse

This video-guide will tell you about engineering ships of VoidExpanse.

VoidExpanse Guide: Transport Ships
VoidExpanse

VoidExpanse Guide: Transport Ships

VoidExpanse

Video-guide about transport ships of the game - their pros and cons.

VoidExpanse Guide: Missile Ships
VoidExpanse

VoidExpanse Guide: Missile Ships

VoidExpanse

A Video-guide dedicated to missile ships in the game.

VoidExpanse Guide: Heavy Ships
VoidExpanse

VoidExpanse Guide: Heavy Ships

VoidExpanse

This video shows a couple of Heavy ships of VoidExpanse, their pros and cons.

VoidExpanse Guide: Fastest Ships
VoidExpanse

VoidExpanse Guide: Fastest Ships

VoidExpanse

A guide dedicated to the fastest ships of VoidExpanse!

VoidExpanse Guide: Mine Weapons
VoidExpanse

VoidExpanse Guide: Mine Weapons

VoidExpanse

A new video-guide, dedicated to mines of VoidExpanse!

VoidExpanse Guide: Missile Weapons
VoidExpanse

VoidExpanse Guide: Missile Weapons

VoidExpanse

In today's guide we are going to tell you about Missiles in VoidExpanse!

VoidExpanse Guide: Ballistic Weapons
VoidExpanse

VoidExpanse Guide: Ballistic Weapons

VoidExpanse

In this Video-guide we will show you Ballistic Weapons of VoidExpanse.

VoidExpanse Guide: Energy Weapons
VoidExpanse

VoidExpanse Guide: Energy Weapons

VoidExpanse

A Video-guide to Energy Weapons in VoidExpanse game.

Dinocide - Changes since release!
Dinocide

Dinocide - Changes since release!

Dinocide

Dinocide is a classic NES inspired old-school single-player platformer in a prehistoric fantasy world. In this video you can take a look at all the changes...

Dinocide update v1.4 is out!
Dinocide

Dinocide update v1.4 is out!

Dinocide

Dinocide update is here and it's packed with goodies!

Dinocide demo is here!

Dinocide demo is here!

News

Dinocide has successfully been Greenlit on Steam! So we decided to give everybody access the game a bit earlier than the formal full release and before...

VoidExpanse v1.4 is here!
VoidExpanse

VoidExpanse v1.4 is here!

VoidExpanse

Our first and largest after-release content update is finally ready and live! As always, you can grab it on Steam or on our website. But what's new this...

VoidExpanse Release Date will be announced March 16th, 2015
VoidExpanse

VoidExpanse Release Date will be announced March 16th, 2015

VoidExpanse

VoidExpanse Steam release date will be announced this month on March 16th, 2015. The release includes versions for PC, Mac and Linux, as well as additional...

VoidExpanse - Update v0.15!
VoidExpanse

VoidExpanse - Update v0.15!

VoidExpanse 2 comments

And the new update is now officially out! The game has finally transformed into something we wanted to see from the very beginning when we started this...

What are we up to?
VoidExpanse

What are we up to?

VoidExpanse

Just a small update on what's going on with VoidExpanse. We've been working on many separate things required for the Steam release and it proves to be...