A one person company. Developing SugarMill a citybuilding game, based on the early centuries of the new indies, somewhere in the Caribbean Sea.

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Jesus Sacred Heart Presenting

Jesus Sacred Heart Presenting

SugarMill

...liberate us from the real slavery and sin. Sin is the real slavery, anytime you commit a sin you are less free, and more of a slave of that sin. Is...

Version 1.2: Heavy Hauler, UI

Version 1.2: Heavy Hauler, UI

SugarMill

Check our Contest. Version 1.2 is here! Let's Sugarmill

SugarMill v0.4

SugarMill v0.4

SugarMill

The current state and progression of SugarMill's journey!

SugarMill Version 0.3 Available

SugarMill Version 0.3 Available

SugarMill 1 comment

A summary of the new features added on SugarMill Version 0.3.

SugarMill v0.2 is Available

SugarMill v0.2 is Available

SugarMill

SugarMill v0.2 is here. In this article, I explain and lay out the improvements and additions to this new version of the game.

SugarMill : Dec 15th : Early Access

SugarMill : Dec 15th : Early Access

SugarMill

SugarMill is coming to Early Access Thursday Dec 15th. Here I summarize the main features that are in this version.

SugarMill Dev Log 10

SugarMill Dev Log 10

SugarMill 2 comments

What I have done in the last six weeks on the game. Game is coming to release Dec 15th on Steam.

SugarMill : Release Date : Dec 17th 2016

SugarMill : Release Date : Dec 17th 2016

SugarMill

Dev Log 9: The release date of the game is officially Dec 17th 2016 :)

SugarMill : Dev Log 8 : 20 weeks

SugarMill : Dev Log 8 : 20 weeks

SugarMill 1 comment

A short summary of what I did in the last 20 weeks. SugarMill was greenlit by the Steam community.

Dev Log 06. What is unique about SugarMill?

Dev Log 06. What is unique about SugarMill?

SugarMill 2 comments

The unique features about SugarMill. You can vote SugarMill now on Greenlight.

Sugarmill : Dev Log 5: Now on Greenlight

Sugarmill : Dev Log 5: Now on Greenlight

SugarMill

Game now available to vote on Greenlight. How the Greenlight campaign was prepared and done.

Sugarmill - City builder - Dev Log 4: Ready for Greenlight

Sugarmill - City builder - Dev Log 4: Ready for Greenlight

SugarMill

Game is ready for Steam Greenlight, Thursday Mar 10th.

Sugarmill - City builder - Dev Log 3: Mar 10th: Steam Greenlight! Date is set

Sugarmill - City builder - Dev Log 3: Mar 10th: Steam Greenlight! Date is set

SugarMill 6 comments

The announcement of the game coming to Steam Greenlight Mar 10th 2016!

Sugarmill : City builder : Dev Log 2: All Products In

Sugarmill : City builder : Dev Log 2: All Products In

SugarMill 6 comments

The first 3 weeks of full time developing! Routing System, Products, Products Specs, Products Density. Now each product has its real density in KG/m3.

Sugarmill, City builder - Dev Log 01: Twenty Weeks One Release

Sugarmill, City builder - Dev Log 01: Twenty Weeks One Release

SugarMill 5 comments

SugarMill's plan for the next 20 weeks of development!

The ArtBox of your Indie Game

The ArtBox of your Indie Game

SugarMill Concept Art

The importance of the ArtBox on an Indie Video Game.

SugarMill is on Steam Concepts

SugarMill is on Steam Concepts

SugarMill

Happy Halloween for every one on indieDB. AS part of the celebration Im announcing SugarMill is now on Steam Concepts.