This Half-Life mod was created by the SHL Team, and ported by Hiems. A support to kmkz, who was the one who made his port of the mod to Sven Co-Op and where i used his maps to make my conversion to Half-Life 1, especially in the boss part.
Half-Life and Half-Life: Coop on either WON or Steam si required to play. You must also either have an LAN or internet connection.
So when i thought about porting this mod, it was very difficult at first, i couldn't find any bsp file to port. So i used the Sven Co-Op maps from kmkz to develop my addon, although someone else's port was used, in the process of adapting them in Half-Life 1 they became bugged (Few Spawn points, problem with models, broken functions, etc), so anyway i dedicated myself to porting it to my mod.
Now there are couple of things that didn't work well. Apart from partially fixing the models of some HEV scientist's by plastic surgery, there are still problems such as: broken cameras, broken sequences and a certain amount of crashing.
In addition to the fact that i had a problem adapting the final boss (wich, by the way, is only from the end of the aliens), it didn't trigger the portal after being defeated, so i gave up and did something else.
To move to the next map in shl_ship4 you will have to destroy the Center of the platform due to this same issue.
Source of where i get the Sweet Half-Life maps as a base: Scmapdb.wikidot.com
This Addon only haves the alternative ending (Alien ending).
I will stop working in this project for a while, i think i need to focus on other things right now.
this cool i wish if there uss darkstar or peace like us coop in future i have used this mod like 4 years thanks for your efforts