An edit of my earlier "Spyro Classic Proportions" mod, but this time with a mohawk that's closer in shape to the one used on the Spyro 2&3 PS1 models.
1-17-22 UPDATE: Made his neck thicker. Cleaned the topology a bit where his wings connect to his back.
An edit of my earlier "Spyro Classic Proportions" mod, but this time with a mohawk that's closer in shape to the one used on the Spyro 2&3 PS1 models.
Idk if this is an urgent issue or not but the new model makes spyro float a bit above the ground when standing or walking at all times dunno if it's just my game having this issue, is it possible to fix?
I just checked, and his feet are at the same height as the vanilla model. The level collision is often inaccurate to the visual geometry, so sometimes Spyro's feet clip beneath or float above the ground for that reason, even in the vanilla game. The level collision was rushed just like everything else (infamous invisible rock in front of the Ice Cavern portal being the best example).
Can you release a version without the bending horns?