Adds a few tweaks to all of Brutal Doom 64's weapons.
What does this addon do?
-Adds a smooth bobbing animation for all weapons
-Melee and assault rifle now have their own special weapon tags
-Melee no longer alerts enemies
-Unmaker's pickup text slightly changed
NOTE: Load BD64SlightlyRetouchedWeapons.pk3 AFTER bd64gamev2.pk3. If you do it the other way around, it will not work.
What's new, Scooby-Doo?
v2 Changelog
-Added changes to Tactical weapons
-Unmaker updated to original pickup text
Do you need to start a new game for this to work?
Yes, unfortunately. I apologize for the inconvenience if you were well into the game.
i like the sound of melee not alerting enemies.
i wander if we will ever see a 100% stealth melee playthrough or speedrun, if its even possible lol
When I start a new game in tactical, it still says chaingun instead of assault rifle.
I forgot to do Tactical mode when I made this, I'll update it soon to fix that.
Okay, just updated the file.
All of the changes listed have been added to the weapons in Tactical mode, along with changing the Unmaker's pickup text.
Thanks, this patch is much needed to fix the melee problem. Is it also possible to fix the picking up of weapons after reaching maximum ammo. Strangely this only affects dropped weapons and not ammo packs.
Before I download this, I'm curious: does this revamp any of the animations, per chance (like adding a "**** when empty" to the tactical rifle's reload)?
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