Description

I have made a new navmesh for the 64 player map Sharqi Peninsula to allow play with AI bots. There is a PDF in the download with instructions for installation.

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Sharqi Peninsula - 64 Coop
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Mortarty
Mortarty - - 336 comments

Thank you for doing this, I like your maps much more than the original ones! Great job!

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Minor_Kemp Author
Minor_Kemp - - 111 comments

Thanks. This one was not too hard. There is a bit of a delay getting the 64 Great Wall map out, so I thought I better release something!

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Mortarty
Mortarty - - 336 comments

I like it, thank you

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Andrejjdikunv
Andrejjdikunv - - 268 comments

thank you friend)

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Minor_Kemp Author
Minor_Kemp - - 111 comments

No problem.

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remyx
remyx - - 250 comments

thanks for your work :) here video: Youtu.be and I like your version

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Minor_Kemp Author
Minor_Kemp - - 111 comments

Nice.

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Guest
Guest - - 691,158 comments

You got floating m249 at alley way cp

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Minor_Kemp Author
Minor_Kemp - - 111 comments

I can not find the floating gun. Are you using the correct GamePlayObjects.con that is in the download?

I did find I had forgotten to lightmap the corner building.

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MasterChiefRulZ
MasterChiefRulZ - - 1,444 comments

Thanks for your continued efforts for the bot slaying part of the BF2 community. :)

This is great stuff.

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Minor_Kemp Author
Minor_Kemp - - 111 comments

Thanks. Glad people are enjoying it.

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Minor_Kemp Author
Minor_Kemp - - 111 comments

Fixed up lightmap on the building in the Alleyway.

UPLOADED: sharqi_peninsula-64coop.1.zip

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Leighter
Leighter - - 9 comments

Wow, how have I not found these navmeshes. They instantly make playing the game singleplayer way more fun now!

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Minor_Kemp Author
Minor_Kemp - - 111 comments

Thanks Leighter! Glad you like them. They will all be packaged up into a mod to be released sometime next year 2025.

Send me a message if you find any areas where the bots get stuck.

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Nazrezim
Nazrezim - - 47 comments

Thank you for your service sir.
Now I can enjoy a desperate last stand against a relentless tide of knife-wielding MEC zombies, aided by my not very bright or capable but well equiped usbots in another glorious map.

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