Description

This mappe came about after many hours of preparing a presentation about Parametric Object Creation of which is my main spare- time project. I need'd a break. It was done in my spare-time in a week. It is the first mappe to feature Phong- shading since grading up from 1.6.5 to 1.6.6 of the GTKRadiants. This did indeed take a toll on overall lighting quality, but I hope it was worth it since everyone nagged me about it. Original .map-file included if you want to do any better.

Preview
Reservoir Stroggs
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