Something That i made in my free time while learning about Neural Upscale using Topaz AI Gigapixel.
All monsters and Xpac weapon textures are now 2x upscaled, some were modified due to how the program works on said textures, All textures are in TGA format, and all packs are separated into folders and compressed into .PAK for easy access in any quake 2 port that supports it (YamagiQ2, Q2E, Q2Xp and such)
Special Thanks to:
-Id Software
For creating Quake 2 and Idtech2
-walsie
For creating PakScape
-Quake Community
For being such bros in keeping this game alive!
PS: Feel Free to edit the textures as you like it :)
Update: Player skins added
Good work. It would be great if you upscale all textures in the game.
as great as this is I'm really sad theres only high res weapon skins for the mission pack add ons. wheres the regular weapons reskins? the monsters are great but am i missing something?
i assume you could use a weapon pack from elsewhere, i think berserker has one available, or at least one that he uses on berserker @ Q2
I always use Quake2XP and Yamagi :)
i made it mostly because there's 2 existing and good weapon packs for Q2, which is the lazarus pack using Generations q3 assets and Art Tur's remodeled pack, the lst one works only on md3 supported ports
the Xpac weapons never received any love, and i would love to see a hd redition of the Phalanx
Hi! Can I ask you for regualar weapon skins? Your work is amazing, really. I prefer vanilla Quake 2 (like yamagi mod, without remodelling), and upscaled regualar weapon skins will make me absolutely happy. Thank you!!
Something that i forgot to say
if you want to fix and improve, you are free to do it
I LOVE your reskins, it really fits with the HD pack.
Thank you!