Realistic Distance Weapons Sounds like in Project Reality
Copy the files in the Objects_server folder to Objects_server.zip in your mod location Example : C:\Program Files (x86)\EA Games\Battlefield 2\mods\bf2\Objects_server.zip secondly You have several effects for weapon sounds, including: e_dist_ak74m e_dist_ak101 e_dist_baghira e_dist_chhmg_kord e_dist_dragunov e_dist_g3a2 e_dist_hmg_m2hb e_dist_m4aim e_dist_m16a e_dist_pis92fs e_dist_pkm e_dist_saiga e_dist_uslmg You can use any sound effect on them for any weapon you want Want a simple explanation? ok Example: I will put the sound effect of the ak74m into the ak101 thats is in the MEC team Open Objects_server and go to Weapons\Handheld\ Now you will see all the weapons present in the vanilla game Now open the RURIF_AK101 file and you will see a file named RURIF_AK101.tweak Open the tweak file with notepad or notepad++ Now go to the line where you will find muzz flash Example : rem ---EndComp --- ObjectTemplate.geometry RURIF_AK101 ObjectTemplate.setCollisionMesh rurif_ak101 ObjectTemplate.mapMaterial 0 Collision_Material 68 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.aiTemplate RuRif_AK101 rem ------------------------------------- ObjectTemplate.addTemplate S_rurif_ak101_Fire1P ObjectTemplate.setPosition -6.08906e-008/0.0309075/0.502897 ObjectTemplate.addTemplate S_rurif_ak101_Fire1P_Outdoor ObjectTemplate.setPosition -1.06299e-006/0.0311893/0.501176 ObjectTemplate.addTemplate S_rurif_ak101_Fire3P ObjectTemplate.setPosition -0.000854292/0.0300443/0.500455 ObjectTemplate.addTemplate S_rurif_ak101_BoltClick ObjectTemplate.setPosition -2.65122e-006/0.0272741/-0.145583 ObjectTemplate.addTemplate S_rurif_ak101_TriggerClick ObjectTemplate.setPosition -8.82839e-007/0.0220029/-0.133919 ObjectTemplate.addTemplate S_rurif_ak101_SwitchFireRate ObjectTemplate.setPosition 2.2246e-006/0.0108609/-0.0922574 ObjectTemplate.addTemplate S_rurif_ak101_Reload1P ObjectTemplate.setPosition 5.87128e-008/-0.0181284/-0.0593529 ObjectTemplate.addTemplate S_rurif_ak101_Reload3P ObjectTemplate.setPosition -4.34826e-007/-0.0285408/-0.0519588 ObjectTemplate.addTemplate S_rurif_ak101_Deploy1P ObjectTemplate.setPosition -4.68215e-007/0.0101569/-0.183199 ObjectTemplate.addTemplate S_rurif_ak101_Deploy3P ObjectTemplate.setPosition 1.13096e-006/0.0237543/-0.136947 ObjectTemplate.addTemplate S_rurif_ak101_Zoom ObjectTemplate.setPosition 4.32048e-007/0.0521951/-0.203738 ObjectTemplate.addTemplate e_shellejection_556 ObjectTemplate.setPosition 0.0153456/0.0351335/-0.0348405 ObjectTemplate.setRotation -10/0/11 ObjectTemplate.addTemplate e_muzz_ak101 ObjectTemplate.setPosition -0.000787318/0.0319822/0.498775 ObjectTemplate.addTemplate e_dist_ak74m ObjectTemplate.setPosition 0/0.00189/0.34983
This code is located in the objects_server file you downloaded ObjectTemplate.addTemplate _________________ ObjectTemplate.setPosition 0/0.00189/0.34983
Replace the sound effect you want next to the line with ObjectTemplate.addTemplate..
Now save the file and enter the game and you will hear the sound of distant weapons! Note: You must do these steps every time for each weapon Sorry for this long explanation, but I would love to teach others
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