The missions are set in Prague before the single player and after to curse the darkness. Having left Tremsvar players come to prague looking for shelter and present themselves before the prince. The prince is pissed off you didnt ask permission BEFORE players entered his city and offers to let them live if they retrieve an enchanted sword from Ardan's Chantry.
This is a multiplayer chronicle created by Asher eben Rasheed. Mirrored here for archival purposes.
CREDIT: Rainmoon for the explosion script I harvested. Billy Boy The Nosferatu for this readme template. Me.
Installation
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1.Unrar with Winrar.
2.Put the MPx folder into your Savegames folder. Substitute the "x" in MPx with a number slot. For example, MP1,
MP2, MP3, etc.
3. Put the Codex folder in your main vamp dir, or if you already have a codex folder move the class files into it.
4.Go into multiplayer and choose either Lan or Internet. Then go into create game and load the chronicle called:
Tremere and Cappa missions.
Brief Storyline:
The missions are set in Prague before the single player and after to curse the darkness. Having left Tremsvar players come
to prague looking for shelter and present themselves before the prince. The prince is pissed off you didnt ask permission BEFORE
players entered his city and offers to let them live if they retrieve an enchanted sword from Ardan's Chantry. Players agree and go in
the guise of Adepts from the Haus De Hexe seeking the Great Ardans teutilage in the Lure of flames. Ardan is flattered but
suspicious and asks players prove yourself by destroying a wayward neonate hiding in the Chantry. When players return Ardan's
protege challenges one of them to Cartemon a thaumaturgical duel because he has discovered players are not from the Haus De Hexe.
players must stand within the circle and provehis\her mastery of the lure of flames by destroying the protege. If players succeed Ardan is
furious but abides by the rules of Cartemon and allows players to live but banishes you from the chantry.
The prince accepts the sword as payment of your lives and dismisses players as rabble telling them they would best belong among
the stinking corpses of the Cappadocians. In the cappa haven Garinol says he will consider players request for safe haven
if they aid him in crushing a rebellion among the monasteries fleglings and corpse servants who seem to be possessed
by wraiths for some unknown reason. Players achieve their task and Garinol apologises and tells players he has considered their request but troubeling times
are ahead and the clan cappadocian cannot afford to take in those of ill repute.
I was going to put in a Tzimitse mission then have them go to Vienna, but I lost my players and Ive lost interest.
Points of Interest
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I modified SP prague to work in the multiplayer so all the tremere spawners work aswell as the weapon and magic shops.
I created an enemy that spawns wraiths, kill him fast or youll be up to your laggy nuts in them.
There are two cool java items,
The Sargon Codex, which enhances all vampire senses: accuracy, speed, preternatural sight, but doesnt aid in defense or attack
(dropped by wraith spawner)
A Thaumaturgical amulet that invokes a concecrated circle around the player that nothing can get in or out of,
this traps the player inside but makes them invulnerable to attack while they cast spells. As long as you dont run out of
blood youll be fine. (Dropped by Ardan's protege)