A Payload map by Tim "Youme" Johnson.
Readme File:
DEVIL'S HALF-ACRE RELEASE CANDIDATE 2
(pl_halfacre_rc2)
Gametype: Payload
Players: 24-32
Scoring mode: 1 point per checkpoint captured
Author: Tim "Youme" Johnson
E-mail: die_stumpfe_klingen@hotmail.co.uk
Contributors:
Wade "Nineaxis" Fabry
___________________________________
Map description
A standard single stage payload map for Team Fortress 2, Blu are escorting a payload towards the red base.
__________________________________
Recommended config file
mp_maxrounds 3
mp_winlimit 0
___________________________________
Revision History (DD/MM/YY)
Final release 26/02/09:-
* Slightly tweaked respawn times, health/ammo packs and capture point possitions to aid team balance.
* Added another directional sign.
* Added an extra resupply cabinet in red's final spawn.
* Miscellaneous minor changes.
Release candidate released 14/01/09:-
* Improved detailing.
* Improved payerclipping.
* Added a proper explosion to the end with animated debris and a kill area for those too close.
* Fixed a few prop lighting issues.
* Tweaked layout and respawn timers to help Blu take first and final cap points.
* Optimised the lightmap scales.