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A new Singleplayer map made by YaoBang and "白狼复苏". Wish you like it.

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Operation Snatch Storm
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RayHusni
RayHusni - - 463 comments

Nice man thanks you

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Yao·Bang Author
Yao·Bang - - 234 comments

You are welcome.

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Steelflesher
Steelflesher - - 126 comments

Super noice

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Yao·Bang Author
Yao·Bang - - 234 comments

Haha, i may make map's AmbientSound too loud.

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Steelflesher
Steelflesher - - 126 comments

Lol btw any tweaks that can make tha map brighter and nice?

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Gattobuono
Gattobuono - - 646 comments

BF2 Editor is your friend! :-)

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OODEEN
OODEEN - - 9 comments

You are great Yao Bang! Do you have maps for EU force?

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Yao·Bang Author
Yao·Bang - - 234 comments

Sorry, i don't have more. But you can change init.con to play Eu's Soldiors.
After a while, if I have time, i may modified and renavmesh some maps like POE2's. (I would use vanilla's staticobjects replace POE2's objects. Because when i try to navemsh POE2's map, it often have probelm for buildings of POE)
At that time ,i would use EU's objects

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NeuPreußen*
NeuPreußen* - - 432 comments

Hey, Awesome work on this map! :DD and since you mentioned POE2 I have sum reference for you ^-^ Moddb.com

Also there's two maps that I'd love to see that are from POE2 and that is Green Acres and Snake Eyes ^-^

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Fast&FPS
Fast&FPS - - 2,218 comments

Did you mentioned green acres? Hell yeah, it is a good idea haha. I would love to see it as well haha

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NeuPreußen*
NeuPreußen* - - 432 comments

Yeah! That would be great for like a Western Europe setting, like it would be a perfect stand in for the Netherlands or Flanders :DD

Snake Eyes is also nice tho as it is an Amphibious Assault map and it triggers my inner Marine XD

POE2 has many maps that are made well yet most of those maps don't have AI support ;-;

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Yao·Bang Author
Yao·Bang - - 234 comments

Oh, in fact, i cannot navmesh POE2's maps well, it always has problem in buildings. So if you see i share POE2's map on Moddb, it must be vanilla style's POE2' maps. Haha

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Andrejjdikunv
Andrejjdikunv - - 268 comments

Спасибо)))

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Yao·Bang Author
Yao·Bang - - 234 comments

Haha, thank you too.

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Fast&FPS
Fast&FPS - - 2,218 comments

Thank you so much, can I use this as the map for my mod?

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Yao·Bang Author
Yao·Bang - - 234 comments

Of course you can.

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Fast&FPS
Fast&FPS - - 2,218 comments

Thanks a lot for your permission :)

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Anthony817
Anthony817 - - 2,771 comments

Wow very awesome map! Nice to see more custom maps made by your very own hands!

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Yao·Bang Author
Yao·Bang - - 234 comments

Thanks.

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NanohTheGreat
NanohTheGreat - - 301 comments

Congratulation Yao-Bang, beautiful work !

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X-Ray.
X-Ray. - - 980 comments

Very interesting one

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Steelflesher
Steelflesher - - 126 comments

Yao bang if u can maek tis then i hab another challenge for ya how bout u do tis? Youtu.be it would mean alot for us :DD

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X-Ray.
X-Ray. - - 980 comments

i had a stroke reading that

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Yao·Bang Author
Yao·Bang - - 234 comments

My country has Network restriction, so i can't see Youtu.be's video.

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Steelflesher
Steelflesher - - 126 comments

U in china right?

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Yao·Bang Author
Yao·Bang - - 234 comments

Yes, i'm chinese.

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Guest
Guest - - 690,827 comments

美军载具大概率会在LakeVillage全体卡住 导致被pla平推 这图美军不管怎么努力 就是打不赢pla 大佬能优化下美军这边的路线吗?

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Yao·Bang Author
Yao·Bang - - 234 comments

感谢反馈,我会试试看优化。

已优化,不过我感觉效果不太明显

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Guest
Guest - - 690,827 comments

Module:AIPlanInterpreter

J.Sanick 41 lod level BLLFull cannot interpret(LookAtWrapper)LookAtWrapper.

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Yao·Bang Author
Yao·Bang - - 234 comments

I'm sorry for you encountering this problem. But in fact, it isn't my map's problem. It is your playing mod's AIBehaviours.ai file's problem.
I guess you play it in bf2 vanilla.
Please try it again after change the sentence "aiSettings.activateDefaultInterpreter Boat BAPSTLookAtWrapper " is "Full". the sentence is in mods/xxx/Ai/AIBehaviours.ai

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Guest
Guest - - 690,827 comments

大佬 这图的武器跟地图贴图都有闪烁问题 咋回事 玩原版的图都没事

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Yao·Bang Author
Yao·Bang - - 234 comments

抱歉,这就不清楚了,是不是渲染器的原因,因为我的渲染器改过了

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Guest
Guest - - 690,827 comments

Yes, i play it in bf2 vanilla, but I use ESAI.
Does it have anything to do with this?

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Yao·Bang Author
Yao·Bang - - 234 comments

Yes. Several mouthes ago, i also ask this problems. And Mortarty tell me "Your map crash error could have to do with your bf2 mod´s ai, not with the map itself." and here is links:
Bfeditor.org
Bfeditor.org
I find it is because bf2 vanilla's AIBehaviours.ai don't have no certain aibehaviors for bots. So when bot shot aircraft, it will crash like your situation.

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Guest
Guest - - 690,827 comments

Do I need to add "BAPSTLookAtWrapper Full" to all vehicle types in AIBehaviours.ai file ?

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Yao·Bang Author
Yao·Bang - - 234 comments

Yes, or you can use AIBehaviours.ai which had been fixed by other.
Www51.zippyshare.com

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Guest
Guest - - 690,827 comments

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Guest
Guest - - 690,827 comments

pla的ai会把陆地载具丢在OilFactory和HillShed两个局点中间的那条直路路上 他们到那条路就会呆着不动 然后等一会儿不知道是自杀还是跳车跑了

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Yao·Bang Author
Yao·Bang - - 234 comments

感谢反馈……

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Guest
Guest - - 690,827 comments

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