I have made a new Navmesh for the 64 player map for Operation Clean Sweep to allow play with AI bots.
Note that this is not an exact copy of the original 64 player map.
There have been some changes to the static objects and flags:
Some of the flags have a bigger capture radius to make it easier for vehicles to capture them. A few of the flags have been moved onto roofs to stop the vehicles getting stuck on them.
Some of the fences have been moved to allow bigger openings for vehicles to drive through.
At the US base the AI will spawn into vehicles to stop them swimming to the next flag. There are now more “white dots” to spawn into than the original, so the player can “beat the AI” to the vehicles at the start of the match. They are: APC, transport helicopter, jet, ground attack jet, attack helicopter.
The final major change from the bf2all64 mod version of this map is the boats will now work with the AI.
If you change the flag layout and start to experience random crashes try redoing your Strategic Areas. Specifically make sure the ‘order positions’ for both infantry and vehicles are in places where the navmesh exists and the soldiers and vehicles can reach them. Order positions that the AI cannot reach seem to crash levels a lot.
Also included are the 3D object files (*.obj) used making the Navmesh. If you know how and wish to edit them further they are in the folder location:
operation_clean_sweep\server.zip\GTSData\output
I used python 2.3.4 to create the Navmesh with BF2Editor.
I used Blender 3.3 to edit the Navmesh obj files.
AAaaaaaaaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAaaaAAAAAAAAA HAY UN PIÑA DEBAJO DEL MAR (Bob esponja).
Su cuerpo absorbe y sin estallar (bob esponja).
El mejor amigo que podrias desear (Bob esponja).
Y como un pez el es facil flotar (Bob esponja).
TODOS!!!
bob esponja
bob esponja
bob esponja
el es bob esponja hahahahahahaha.
talking Seriously, how come you decided to upload it in September and not in November?
I had some spare time and this map was not too difficult. It is mainly water.
Also I am trying to get ahead of schedule because I may decide to do a 64 Great Wall map later on. I only have the 32 player version of Great Wall at the moment.
Thanks man
You are welcome
Thank you very much! I really like your work! :)
Thankyou. Appreciate the feedback.