Asset release for modders to use the Battlefront III AT-AT model in Battlefront II.
Credits:
Pandemic and LucasArts - Battlefront II original assets
Free Radical - Battlefront III assets
CorraAshu - Extracting BF3 Assets
Andweget - ZETools
GameToast Community - Great tools and resources
bk2-modder - Converting SWBF3 AT-AT to BFII Compatible format.
Release: SWBF3 AT-AT (Actual) Converted to BFII
This is an asset release for modders. Included are the msh, diffuse textures with specular included, and normal textures, as well as diffuse and specular separate in their own targas. I would recommend downscaling the textures, as I left them in 2048x2048 and 1024x1024 resolutions, the max they came in. Additionally, be aware that the AT-AT itself is an incredibly high poly mesh, so use with care.
This uses the stock AT-AT skeleton and animations. Works as a drop-in replacement.
Make sure to credit those responsible for this release if you use it in a public project.
Imagine being a rebel and walking out of echo base seeing that thing
"YOU SEE THIS LOOK!? IT'S TERROR!!"
Marine, did I give you permission to bitch?
Am I able to just install this to replace the old model? I'm not experienced with modding this game in particular so I don't want to get too invested with it but if its easy enough that would be sweet!