An elementary school, turned refuge for the local survivors, has been overrun by Kevin Clamely's specimens.
Edit: new download as I fixed some exploits.
I didn't change much. A few bug fixes but mainly I widened the doors to try to stop the Zeds from getting stuck.
still there seems to be a few bugs and exploits in the game i will post a list once i get the complete list from my friend that played the map
Here is the list quoted from my friend
"1, Next to the stairwell is a boarded up door that with some nades will brake and players can walk through, the zeds will walk to the classroom on the other side of the wall.
2, When you walk in from the main entrance and turn right, the far end door that cant be opened can also be naded allowing players in where the zeds often get stuck or just walk around outside with 1 or 2 managing to get inside every so often.
3, The new addition of the house has a balcony if you jump on the balcony (the left side when facing the school) you can jump down and out of the map where you cant do anything as your completely stuck.
If there was anymore ive forgotten them of the top of my head.
found a site that explains in detail what should be fixed
Thanks for forwarding me the list of exploits and pointing me towards that other site! I fixed those bugs and re-uploaded the map.
Thank you very much this will be much appreciated on the server i play since this map is really popular.
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