Brass that gets ejected from the player's weapon remain on the ground practically infinitely and decals (bulletholes and blood) stay for a very long time (10 hours).
This mod doesn't do anything to the blood. It's only for ejected bullets.
Why can't someone do this for the ORIGINAL version of Doom 3?
ORIGINAL version of Doom 3?
doesnt work! why?
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This mod doesn't do anything to the blood. It's only for ejected bullets.
Why can't someone do this for the ORIGINAL version of Doom 3?
ORIGINAL version of Doom 3?
doesnt work! why?