If I may ask, the weapon you craft will give you the Call of Duty Warzone HAMR hybrid scope if you so desire. Thank you for making the warzone weapons addon.
I dont like the zoom-fire animations because almost no visible recoil. every shot should have a visible recoil. Thank you for sharing but I wont download it.
I don't know why the guest just doesn't adjust it themself? It's easy and just requires changing a number. :\ Not hard at all and Windows comes with everything you need to do this.
If you're referring to actual animation just play with the number values in the 1panimation.inc file with notepad. I've reduced visible animations myself this way, so you could increase it if you want.
...Or just swap it to an zoom animation you prefer with trial and error, it's as simple as renaming a file and dropping it in, then testing ingame.
All this is much simpler than installing a weapon. If you can install a weapon you can tweak it's animations/recoil.
swapping zoom animations is no working. i tried manny times but no luck. its only luck to get one that fits. i open this
1panimation.inc but important lines are here
"swapping zoom animations is no working. i tried many times but no luck. its only luck to get one that fits."
Not luck, it's work. Modding is work and if we're willing to put in the work we reap the rewards. No work, no rewards.
An important tip is picking a zoom animation from a *similar weapon model*. For this particular model I'd be looking at ironsight animations for other HK416s.
"AR_AK47M/Animations"
You've got the wrong file. You've posted AK47M code.
The Kilo has multiple 'zoom fire' animations. Particularly look at..
animationSystem.createAnimation Objects/Weapons/Handheld/kilo_mwmv/Animations/1p/1p_m4_zoom_fire.baf
animationManager.looping 0
animationManager.length 0.35
I would normally tweak the length, increasing it would 'soften' the recoil animations, reducing the number can make it shake more.
...But I'm not going to tweak the zoom animations, because I like how FerMV did them. Excellent. B)
Check out my new video!!!
What map you use it?
MountainsInfantry, you can find that here
If I may ask, the weapon you craft will give you the Call of Duty Warzone HAMR hybrid scope if you so desire. Thank you for making the warzone weapons addon.
crash
For?
AWESOME bro! B) Thanks FerMV!
Thank you!
will it work on vanilla?
Yes
Hey FerMV i need HK MG5 / M91 MW 2019 because i like machine gun favorite
Yes commander!
I dont like the zoom-fire animations because almost no visible recoil. every shot should have a visible recoil. Thank you for sharing but I wont download it.
What do you mean with visible recoil bro, i don't get it xd
when aiming your gun has no recoil
Recoil is when the gun 'kicks' when you fire.
It's an easy adjustment that can be made in the TWEAK by changing a number using windows 'notepad' that comes with every version of Windows.
Here is an example from a different gun.
Ibb.co
I don't know why the guest just doesn't adjust it themself? It's easy and just requires changing a number. :\ Not hard at all and Windows comes with everything you need to do this.
i did not mean recoil left/right and up. i mean recoil back thats animation, right?
If you're referring to actual animation just play with the number values in the 1panimation.inc file with notepad. I've reduced visible animations myself this way, so you could increase it if you want.
...Or just swap it to an zoom animation you prefer with trial and error, it's as simple as renaming a file and dropping it in, then testing ingame.
All this is much simpler than installing a weapon. If you can install a weapon you can tweak it's animations/recoil.
swapping zoom animations is no working. i tried manny times but no luck. its only luck to get one that fits. i open this
1panimation.inc but important lines are here
animationSystem.createAnimation Objects/Weapons/Handheld/AR_AK47M/Animations/1p/1p_AK47M_zoom_fire.baf
animationManager.looping 0
animationSystem.createBundle zoom_fire
animationBundle.isLooping 0
animationBundle.abruptPlayback 1
animationBundle.fadeInTime 0.001
animationBundle.addAnimation Objects/Weapons/Handheld/AR_AK47M/Animations/1p/1p_AK47M_zoom_fire.baf
animationSystem.createTrigger MessageTrigger zoom_fire
animationTrigger.addBundle zoom_fire
animationTrigger.message 1
what to change?
"swapping zoom animations is no working. i tried many times but no luck. its only luck to get one that fits."
Not luck, it's work. Modding is work and if we're willing to put in the work we reap the rewards. No work, no rewards.
An important tip is picking a zoom animation from a *similar weapon model*. For this particular model I'd be looking at ironsight animations for other HK416s.
"AR_AK47M/Animations"
You've got the wrong file. You've posted AK47M code.
The Kilo has multiple 'zoom fire' animations. Particularly look at..
animationSystem.createAnimation Objects/Weapons/Handheld/kilo_mwmv/Animations/1p/1p_m4_zoom_fire.baf
animationManager.looping 0
animationManager.length 0.35
I would normally tweak the length, increasing it would 'soften' the recoil animations, reducing the number can make it shake more.
...But I'm not going to tweak the zoom animations, because I like how FerMV did them. Excellent. B)
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Brother
What's up
Como se instalan armas y eso ? , son tantos pasos que a la final me sale mal
Revisa mi canal, hay un Tutorial para eso
Mr. FerMV, could you teach me how to install it, i dont know what to do