Description

The hi def wads I have used when filming the DOOM:ONE videos. These are not my work, I downloaded them from somewhere (they belong to the DHTP project website, freelanzer) but there are here for you to use as well!!

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Doom Hi-res Texture Project (outdated)
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Archvile64
Archvile64 - - 3 comments

First of all I wanna tell you that I LOVE what you did with "Knee-Deep in the Dead". I thought it was brilliant, I really hope you will get the time to continue with the other episodes. I'm a little new with mods, started making my own with doom builder a couple months ago. How do you install the hi res into, lets say, gzdoom?

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Bambamalicious Author
Bambamalicious - - 188 comments

Just drag and drop them into the skins folder and they auto load when you start GZDoom.

Thanks for the support! It was my first ever mod, and I'm really please with the way its turning out!! Using those skills on something original and new soon haha!

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Archvile64
Archvile64 - - 3 comments

Hey I saw in one of your pics that you use doom builder. Were you able to copy and paste from one map to another or did you have to recreate everything? Im wondering because I use doom builder and I want to use sections of original levels in my own levels

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Bambamalicious Author
Bambamalicious - - 188 comments

You can copy and paste, however for each level you have to scan through and change all the tagged sectors and linedefs, as well as move a few things around to make it all work. If you don't I becomes unplayable after about the 3rd level.

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saotome_ranma
saotome_ranma - - 15 comments

hi dude, I like your idea of your new doom: one, I downloaded your hi def texture pack but found out it is a little bit old, so I came here and post this new link with the latest update for you, I wish you enjoy it :)

Dhtp.freelanzer.com

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TheUnbeholden
TheUnbeholden - - 3,608 comments

Latest version can now be obtained from this site: Dhtp.hiriwa.com which points to its GitHub and project thread.

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