I decided few days ago,to create something better...the other glass table was just a quick replacment to see how glass would fit the chrome style I was using. On this one, I tried to consider the things ppl posted on the other table (more detail, high poly, scratches for the chrome parts...).The glass uses the refract shader, means you need DX9 Hardware for this to work. Working time was like 20 Hours. Especially for the shaders, since the HL² modelviewer doesnt work with Refract shaders, so I had to go ingame and check cs_office for every change i made...

Glass table
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